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November 12, 2012 12:00 PM

by B. N. Reporter

In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality arch vidz realized in Blender,
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality Arch vidz 
to 
www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief


Good Arch Viz studios or artists are not common in the market as evident in their published works. Where can you find competent Arch Viz artists? How good is Blender as an arch viz tool? You might find the answers in the arts and comments made by the following artists, some of the many that are scheduled to be featured in this series.
(Individual comments and observations made by the artists does not necessarily represent official views of www.BlenderNews.org.)

A Clockwork Orange Tribute - Alex Room
by Daniel Thul
Renderer: Maxwell Render
PVIB121112_1.jpg

Artist's Comment
About Me:
My name is Daniel Thul from Uruguay. I ´m working with Blender from 2004 on for Architectural visualization.

About "A Clockwork Orange Tribute - Alex Room:"
It was modeled in Blender 2.62, rendered using Maxwell Render with the amazing script of "nildar" (http://sourceforge.net/projects/bmaxwell), and color graded in GIMP. Models and textures have been created from scratch based in the movie : "A clockwork orange" from Stanley Kubrick.
Some of my works are available at my webpage: www.pixelarq.com.
 
Related Links:
1. http://blenderartists.org/forum/showthread.php?248616-A-Clockwork-Orange-Tribute-Alex-Room

Contact info.:
pixelarq@pixelarq.com 

Reading-Corner
by Emanuele Bernardi
Renderer: Cycles
AVIB12112_2.jpg

Artist's Comment
About Me:
I'm Emanuele Bernardi. I'm an Italian CG Artist (or rather a "technician"). I started studying 3D graphic earnestly about 3 year ago, when I discovered Blender. After a year, I found a job as modeler and material creator in a render studio here in Italy. This studio creates interior and furniture renderings. There I learned a lot and I also learned using 3D Studio Max and V-Ray, and some knowledge of Photoshop for post-production and texture creation. Knowing various software has made me keenly aware of Blender's strengths and weaknesses. I always model with Blender, and then I import the models into 3DS Max for rendering.
When Blender's Cycles render engine was released, I immediately started trying it, and I tried to reproduce the studio production workflow with Blender and Cycles to achieve the same photorealistic results obtained with MAX and V-Ray in a similar, easy way. 
What I can say is that Cycles is a very cleaver and versatile render engine but Blender, IMHO, is not yet ready to reproduce all the functions of 3DS Max that are useful for this kind of work, although it has a lot of good features that commercial software do not have.
I'm using this scene (that is larger than what you see in this render) to continue experimenting with Cycles and improve my skills.The most important thing I learned from this work is that taking care of details is the only way to achieve great results.


About "Reading Corner:"
This scene is part of an entire house project I'm making to improve my skills and create a good portfolio. I started it about two year ago, but this is the better render I created since then, thanks to Cycles. I modeled everything of this entire scene (in Blender of course). All the objects in the scene are real objects found on the internet. I prefer to not design new objects, because coping existing gives me better results and I save time. Some texture are created by me and other are free textures found on the net. I lighted this scene with an HDR made by me with a chrome ball and HDR-shop, the free program to manipulate HDRs. I also added a sun lamp aligned with the HDR to increase the direct light.
The experience in my job and the study of a lot of architectural and interior photos gave me the necessary skills to create this composition, where I thought very well for each object position and color, which is very important to obtain a balanced image.
I saved this image in HDR, with a material index and a z-depth passes. Then I post-processed them in Photoshop. HDR format allows me to tweak image levels and contrast very well and preserve a lot of detail. When I'm good with tone-mapping, I convert in 16 bit image and I do the rest of manipulation, which is removing noise, tweak some colors and add effects like DOF and lens distortions.
I think that's all for this image, and I hope to create other images of the rest of the house very soon. Thank for reading!
 
Related Links:
http://blenderartists.org/forum/showthread.php?270853-Reading-Corner

Contact info.:
lelepuma@live.it
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808 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of August 19, 2013 file 36399   Aug 20, 2013 Aug 20, 2013 02:01
 
807 Render of the Week 'Old Zombie' byPaulo Ricardo S. Ribeiro - the Winner of the Week of August 19, 2013 file 59300   Aug 20, 2013 Aug 20, 2013 02:50
 
806 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of August 26, 2013 file 37754   Aug 27, 2013 Aug 27, 2013 00:41
 
805 Render of the Week 'Concept Car' by Marco Beretta - the Winner of the Week of August 26, 2013 file 40701   Aug 27, 2013 Aug 27, 2013 01:00
 
804 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of Sept. 2, 2013 file 40219   Sep 02, 2013 Sep 02, 2013 13:36
 
803 Render of the Week 'Car Was ... ' by Enrico Cerica - the Winner of the Week of September 2, 2013 file 41460   Sep 02, 2013 Sep 02, 2013 14:10
 
802 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of September 9, 2013 file 41592   Sep 09, 2013 Sep 09, 2013 14:17
 
801 Render of the Week 'Tyrannosaurus Rex Breakout' by Stephen Lund - the Winner of the Week of September 16, 2013 file 43401   Sep 16, 2013 Sep 16, 2013 16:40
 
800 Render of the Week 'Steve' by Robert Chudy - the Winner of the Week of September 9, 2013 file 42521   Sep 09, 2013 Sep 16, 2013 16:41
 
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798 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of September 23, 2013 file 38602   Sep 23, 2013 Sep 23, 2013 15:03
 
797 Render of the Week 'Old District' by Nicolò Zubbini - the Winner of the Week of September 23, 2013 file 41961   Sep 23, 2013 Sep 23, 2013 15:50
 
796 Render of the Week 'Radical Rabbit 2.0' by Jakub Vondra - the Winner of the Week of September 30, 2013 file 40329   Sep 30, 2013 Sep 30, 2013 15:14
 
795 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of Sept. 30, 2013 file 38084   Sep 30, 2013 Oct 01, 2013 08:49
 
794 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of October 7, 2013 file 46397   Oct 07, 2013 Oct 07, 2013 16:39
 
793 Render of the Week 'Her Majesty's Zeppelins' by Gleb Alexandrov - the Winner of the Week of October 7, 2013 file 55500   Oct 07, 2013 Oct 07, 2013 21:51
 
792 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of October 14, 2013 file 37599   Oct 14, 2013 Oct 14, 2013 13:23
 
791 Render of the Week 'Medieval Bedroom' by Vladimír Stáňa - the Winner of the Week of October 14, 2013 file 42868   Oct 14, 2013 Oct 14, 2013 14:20
 
790 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of October 21, 2013 file 48190   Oct 22, 2013 Oct 22, 2013 02:10
 
789 Render of the Week 'Adamant and Bellicose' by Daniel Brown - the Winner of the Week of October 21, 2013 file 51549   Oct 22, 2013 Oct 22, 2013 02:50