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April 28, 2020, 1:20 PM

by Editor in Chief

Check out how a long-time game industry veteran has come to choose Blender as his favorite modeling package over others.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.


So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of April 27, 2020: Michael Weisheim.

Title: "Characters"
Genre: Game Character Art
Renderer: Cycles

Final Renders: 
ROTWA20042701.jpg ROTWA20042702.jpg ROTWA20042703.jpg

Making-of
ROTWA20042702MO1.jpg ROTWA20042702MO2.gif     
Artist's Comments
About Me: 
I'm Michael Weisheim a Russian-German character artist. Half of my live I was living in Russia and a half in Germany till now. For around 12 years I was studying game design in Berlin where I also learned 3D as a tool to create art and since then it has been my job and my hobby as well.
I was working in a couple of game development companies here in Germany for about 12 years in total. Last 6 years I was working as character artist at Ubisoft Germany (Düsseldorf). Since 1 year ago, I’m on parental leave and work as a freelancer in the moment.

I started with 3dsmax, then switched to other apps like Zbrush, Nvil, Silo for modelling.
In 2018 I was looking for an alternative 3D modelling package which would be near to Nvil/Silo modelling speed, but have the ability to handle more polygons in the view port. I tried
Blender 2.79 and since then I completely switched to Blender and I'm very happy about it. It far exceeded my expectations, because in the addition to modeling speed it was amazingly customizable with all nice plugins such “pie menu editor” and other great add-ons like "mesh and decal machine " which improves modelling a lot. I also create game-ready characters
where I use Blender to create rigs/skeletons for export to Unreal and Unity.
Blender is amazing, thank you all developer for this!

About "Characters:"
As I was posting characters, I had the idea to post all of my characters I made in Blender in a single thread. (That’s why i called it " Characters.") But then I noticed that other artists
post mostly one or few pictures per post and I skipped the idea and posted only one character. But I kept the name unfortunately. I called this artwork “Space Marine” on Artstation,
but I think “Space Engineer” is maybe a better description.

This is a space engineer suit suited to pilots and copilots. It covers/protects from extraterrestrial radiation and damages by using carbon-kevlar composite protection.
It also gives the ability to make short distance jumps over rough terrain by using integrated jet-pack system.

Related LInks:

1. https://blenderartists.org/t/characters/1205934

2. https://www.artstation.com/michaelweisheim

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164 Render of the Year Top 5 Blender Demo Videos 2019 file 13207   Jan 01, 2020 Jan 01, 2020 04:03
 
163 Render of the Week 'FOTW Challenge' by Chris Chuipka - the Winner of the Week of January 27, 2020 file 22623   Feb 01, 2020 Feb 01, 2020 02:25
 
162 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of January 27, 2020 file 13048   Feb 01, 2020 Mar 24, 2020 10:10
 
161 Render of the Week 'Kayan Tribe Woman' by George Siskas - the Winner of the Week of January 3, 2020 file 13321   Feb 07, 2020 Feb 07, 2020 21:35
 
160 Render of the Week 'Treehead - Alien World' by Donald Çela - the Winner of the Week of February 10, 2020 file 13414   Feb 16, 2020 Feb 16, 2020 09:28
 
159 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of February 24, 2020 file 12610   Feb 24, 2020 Feb 24, 2020 21:39
 
158 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of February 24, 2020 file 14001   Feb 24, 2020 Mar 24, 2020 10:09
 
157 Render of the Week 'Space Elevator' by Lino Thomas - the Winner of the Week of February 24, 2020 file 12851   Feb 25, 2020 Feb 25, 2020 03:40
 
156 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 2, 2020 file 11904   Mar 03, 2020 Mar 24, 2020 10:09
 
155 Render of the Week 'Abandoned House' by Kilian Van Hasten - the Winner of the Week of March 2, 2020 file 12793   Mar 03, 2020 Mar 10, 2020 08:49
 
154 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 9, 2020 file 11880   Mar 10, 2020 Mar 24, 2020 10:08
 
153 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of March 9, 2020 file 12330   Mar 10, 2020 Mar 10, 2020 08:38
 
152 Render of the Week 'Alternate KONG:Skull Island Movie Trailer - With Blender' by Nilushan Rajakaruna - the Winner of the Week of March 2, 2020 file 13342   Mar 10, 2020 Mar 10, 2020 08:59
 
151 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 16, 2020 file 12867   Mar 18, 2020 Mar 24, 2020 10:07
 
150 Render of the Week 'The Interior of the Soviet Electric Locomotive VL10' by Ilya Osin - the Winner of the Week of March 16, 2020 file 19951   Mar 18, 2020 Mar 18, 2020 02:07
 
149 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of March 23, 2020 file 12560   Mar 24, 2020 Mar 31, 2020 16:14