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April 28, 2020, 1:20 PM

by Editor in Chief

Check out how a long-time game industry veteran has come to choose Blender as his favorite modeling package over others.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.


So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of April 27, 2020: Michael Weisheim.

Title: "Characters"
Genre: Game Character Art
Renderer: Cycles

Final Renders: 
ROTWA20042701.jpg ROTWA20042702.jpg ROTWA20042703.jpg

Making-of
ROTWA20042702MO1.jpg ROTWA20042702MO2.gif     
Artist's Comments
About Me: 
I'm Michael Weisheim a Russian-German character artist. Half of my live I was living in Russia and a half in Germany till now. For around 12 years I was studying game design in Berlin where I also learned 3D as a tool to create art and since then it has been my job and my hobby as well.
I was working in a couple of game development companies here in Germany for about 12 years in total. Last 6 years I was working as character artist at Ubisoft Germany (Düsseldorf). Since 1 year ago, I’m on parental leave and work as a freelancer in the moment.

I started with 3dsmax, then switched to other apps like Zbrush, Nvil, Silo for modelling.
In 2018 I was looking for an alternative 3D modelling package which would be near to Nvil/Silo modelling speed, but have the ability to handle more polygons in the view port. I tried
Blender 2.79 and since then I completely switched to Blender and I'm very happy about it. It far exceeded my expectations, because in the addition to modeling speed it was amazingly customizable with all nice plugins such “pie menu editor” and other great add-ons like "mesh and decal machine " which improves modelling a lot. I also create game-ready characters
where I use Blender to create rigs/skeletons for export to Unreal and Unity.
Blender is amazing, thank you all developer for this!

About "Characters:"
As I was posting characters, I had the idea to post all of my characters I made in Blender in a single thread. (That’s why i called it " Characters.") But then I noticed that other artists
post mostly one or few pictures per post and I skipped the idea and posted only one character. But I kept the name unfortunately. I called this artwork “Space Marine” on Artstation,
but I think “Space Engineer” is maybe a better description.

This is a space engineer suit suited to pilots and copilots. It covers/protects from extraterrestrial radiation and damages by using carbon-kevlar composite protection.
It also gives the ability to make short distance jumps over rough terrain by using integrated jet-pack system.

Related LInks:

1. https://blenderartists.org/t/characters/1205934

2. https://www.artstation.com/michaelweisheim

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667 Render of the Week 'The Greenbox Studio' by Jesse Sutherland - the Winner of the Week of January 12, 2015 file 41120   Jan 13, 2015 Jan 13, 2015 21:26
 
666 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of January 19, 2015 file 35398   Jan 21, 2015 Jan 21, 2015 02:45
 
665 Render of the Week 'Dark Silver Straight Sword' by Wing Wai Sze - the Winner of the Week of January 19, 2015 file 42433   Jan 21, 2015 Jan 21, 2015 04:15
 
664 Render of the Week 'Snake, Dragonfly, License' by Mojtaba Farokhi - the Winner of the Week of January 26, 2015 file 39175   Jan 28, 2015 Jan 28, 2015 02:38
 
663 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of February 2, 2015 file 36004   Feb 04, 2015 Feb 04, 2015 03:46
 
662 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of February 9, 2015 file 35506   Feb 11, 2015 Feb 11, 2015 02:08
 
661 Render of the Week 'Rocky, My Water Dragon' by Sébastien RENAULT - the Winner of the Week of February 2, 2015 file 38228   Feb 04, 2015 Feb 11, 2015 02:13
 
660 Render of the Week 'Canada to Send First Pug into Space!' by Josiah Swaim - the Winner of the Week of February 9, 2015 file 47725   Feb 11, 2015 Feb 11, 2015 02:21
 
659 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of February 16, 2015 file 32949   Feb 18, 2015 Feb 18, 2015 03:41
 
658 Render of the Week 'Industrial Loft Corner' by Enrico Cerica - the Winner of the Week of February 16, 2015 file 42584   Feb 18, 2015 Feb 18, 2015 03:59
 
657 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of January 26, 2015 file 42880   Jan 28, 2015 Feb 24, 2015 23:40
 
656 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of February 23, 2015 file 34791   Feb 25, 2015 Feb 25, 2015 01:21
 
655 Render of the Week 'Gilius = Thunderhead The Dwarf' by Kfir Merlaub - Winner for the Week of February 23, 2015 file 40171   Feb 25, 2015 Feb 25, 2015 01:37
 
654 Render of the Week 'Opening the Dark Portal' by Guilherme Henrique - Winner for the Week of March 2, 2015 file 43509   Mar 04, 2015 Mar 04, 2015 01:54
 
653 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of March 2, 2015 file 32996   Mar 03, 2015 Mar 06, 2015 15:45
 
652 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 9, 2014 file 35495   Mar 10, 2015 Mar 10, 2015 03:31
 
651 Render of the Week 'Crystal Turtle' by Kevin Hays - Winner for the Week of March 9, 2015 file 65479   Mar 10, 2015 Mar 10, 2015 03:46
 
650 Render of the Week 'Arachnid' by Alexander Gluhachev - Winner for the Week of March 16, 2015 file 49702   Mar 17, 2015 Mar 17, 2015 19:38
 
649 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of March 16, 2015 file 33715   Mar 17, 2015 Mar 19, 2015 09:02