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February 15, 2020, 12:30 PM

by Editor in Chief
 
How long do you need to learn Blender to pull out a work like those of this week's winner? Check out his story and you may be in for a surprise.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of Week of February 10, 2020: Donald Çela.

Title: Treehead - Alien World
Genre: Concept Art
Renderer: Cycles

Final Video
 
  
Renders
ROTWA20021001.jpg ROTWA20021003.jpg

Making-of
ROTWA20021002.jpg
 
Artist's Comment
About Me: 
I’m Donald Çela (aka Unknown Dino) from Albania. I have studied architecture. By day i work as a graphic/web designer and video editor, by night I open blender and try to have some fun with it.

About "Treehead - Alien World:"
I have always been obsessed with wildlife, dinosaurs, sci-fi and fantasy, so decided to try and create my own creatures and worlds in Blender.Why Blender? I had been practicing for 1 year now and i have realized that i can basically achieve a lot with it without opening another software for almost the entire process.

The idea behind this project was pretty basic in my mind, a giant creature with a tree like growth on it’s head. Initially I started with few 2D sketches in photoshop and choose one of those as reference image in blender. Next step was 3D low poly modeling to get the shape right. After that i added details with multires and retopology. During the entire process i was learning from youtube tutorial and blender forums how i could achieve the needed results. Basically I’m not that good in blender, i just keep a lot of google tabs open with tutorials on the side while i pick and choose what i need to learn at the moment). In this project I learned a lot about sculpting, simulated rigs, particles, projected matte paintings, boids, and about Eevee’s ability to render impressively realistic visuals. I consider myself a little lucky since at the moment the project started getting complex, the new 2.81 release came out and i could easily manage complex scenes with the improved collections update.
In the end I’m not exaggerating when I say that I’m VERY surprised at what i was able to achieve with Blender and my next difficult task seems to be self control in deciding the complexity and scope of my future projects (i tend to thing too big whenever i open the software now and see all the tools available).

Related LInks:

1. https://blenderartists.org/t/treehead-alien-creature-design/1199266

2. https://blenderartists.org/u/as_sd/activity/portfolio

3. https://www.artstation.com/unknowndino

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407 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 22, 2017 file 22622   May 25, 2017 May 25, 2017 19:04
 
406 Render of the Week 'Through the Woods' by Sebastian Zapata - the Winner of the Week of May 22, 2017 file 24655   May 25, 2017 May 25, 2017 01:07
 
405 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of May 29, 2017 file 23748   Jun 01, 2017 Jun 01, 2017 23:47
 
404 Render of the Week 'Geely Emgrand EC7 RV' by Roman Volkov - the Winner of the Week of May 29, 2017 file 25450   Jun 02, 2017 Jun 02, 2017 01:04
 
403 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 5, 2017 file 21884   Jun 09, 2017 Jun 09, 2017 01:13
 
402 Render of the Week 'Nahil - the Builder Hero' by Daniele Viagi - the Winner of the Week of June 5, 2017 file 57417   Jun 09, 2017 Jun 09, 2017 01:31
 
401 Render of the Week 'TRIBESMEN logo' by Dennis Mabuka - the Winner of the Week of June 12, 2017 file 23936   Jun 16, 2017 Jun 24, 2017 09:36
 
400 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 19, 2017 file 22462   Jun 23, 2017 Jun 23, 2017 03:37
 
399 Render of the Week 'Deep in the Forest' by Team Dee van Hoven / JLE Studios - the Winner of the Week of June 19, 2017 file 32365   Jun 23, 2017 Jun 23, 2017 03:31
 
398 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 3, 2017 file 37379   Jul 07, 2017 Jul 07, 2017 01:27
 
397 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 26, 2017 file 21520   Jun 30, 2017 Jul 04, 2017 13:44
 
396 Render of the Week 'the Harvester v1.0' by Cheggour Hamza - the Winner of the Week of June 26, 2017 file 24661   Jun 30, 2017 Jun 30, 2017 13:34
 
395 Render of the Week 'Artificial & Natural' by Robin Janowsky - the Winner of the Week of July 3, 2017 file 21559   Jul 07, 2017 Jul 07, 2017 01:52
 
394 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 10, 2017 file 22380   Jul 14, 2017 Jul 14, 2017 04:07
 
393 Render of the Week 'Project - Assemble' by Marco Cheng - the Winner of the Week of July 10, 2017 file 22159   Jul 14, 2017 Jul 14, 2017 04:26
 
392 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 17, 2017 file 21521   Jul 22, 2017 Jul 22, 2017 01:12
 
391 Render of the Week 'Trap' by Waqas Malik - the Winner of the Week of July 17, 2017 file 21858   Jul 22, 2017 Jul 22, 2017 01:35
 
390 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 24, 2017 file 21130   Jul 29, 2017 Jul 29, 2017 01:27
 
389 Render of the Week 'Brooklyn 60's Foggy' by James O'Brien - the Winner of the Week of July 24, 2017 file 21591   Jul 29, 2017 Jul 29, 2017 01:50