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February 15, 2020, 12:30 PM

by Editor in Chief
 
How long do you need to learn Blender to pull out a work like those of this week's winner? Check out his story and you may be in for a surprise.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of Week of February 10, 2020: Donald Çela.

Title: Treehead - Alien World
Genre: Concept Art
Renderer: Cycles

Final Video
 
  
Renders
ROTWA20021001.jpg ROTWA20021003.jpg

Making-of
ROTWA20021002.jpg
 
Artist's Comment
About Me: 
I’m Donald Çela (aka Unknown Dino) from Albania. I have studied architecture. By day i work as a graphic/web designer and video editor, by night I open blender and try to have some fun with it.

About "Treehead - Alien World:"
I have always been obsessed with wildlife, dinosaurs, sci-fi and fantasy, so decided to try and create my own creatures and worlds in Blender.Why Blender? I had been practicing for 1 year now and i have realized that i can basically achieve a lot with it without opening another software for almost the entire process.

The idea behind this project was pretty basic in my mind, a giant creature with a tree like growth on it’s head. Initially I started with few 2D sketches in photoshop and choose one of those as reference image in blender. Next step was 3D low poly modeling to get the shape right. After that i added details with multires and retopology. During the entire process i was learning from youtube tutorial and blender forums how i could achieve the needed results. Basically I’m not that good in blender, i just keep a lot of google tabs open with tutorials on the side while i pick and choose what i need to learn at the moment). In this project I learned a lot about sculpting, simulated rigs, particles, projected matte paintings, boids, and about Eevee’s ability to render impressively realistic visuals. I consider myself a little lucky since at the moment the project started getting complex, the new 2.81 release came out and i could easily manage complex scenes with the improved collections update.
In the end I’m not exaggerating when I say that I’m VERY surprised at what i was able to achieve with Blender and my next difficult task seems to be self control in deciding the complexity and scope of my future projects (i tend to thing too big whenever i open the software now and see all the tools available).

Related LInks:

1. https://blenderartists.org/t/treehead-alien-creature-design/1199266

2. https://blenderartists.org/u/as_sd/activity/portfolio

3. https://www.artstation.com/unknowndino

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407 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of April 11, 2016 file 31164   Apr 13, 2016 Apr 13, 2016 01:55
 
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405 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of April 4, 2016 file 32289   Apr 06, 2016 Apr 06, 2016 00:21
 
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403 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 28, 2016 file 30789   Mar 30, 2016 Mar 30, 2016 01:22
 
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401 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of March 21, 2016 file 33616   Mar 22, 2016 Mar 22, 2016 21:59
 
400 Render of the Week 'Sunbathing' by Rachel Frick - the Winner of the Week of March 14, 2016 file 36384   Mar 16, 2016 Mar 16, 2016 02:10
 
399 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of March 14, 2016 file 33769   Mar 16, 2016 Mar 16, 2016 01:41
 
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397 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 7, 2016 file 32487   Mar 08, 2016 Mar 16, 2016 02:17
 
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395 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of February 29, 2016 file 31679   Mar 01, 2016 Mar 01, 2016 17:08
 
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