Sign In
Sign in
English

    TopBanners19090202.jpg  


September 9, 2019 8:00 AM

by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good Blender can be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):


The Pennsylvaniasarus - PRR T1 Steam Locomotive
by Steve Harlow
https://www.artstation.com/stev

Final Renders
PVIB190902.gif PVIB19090201.jpg PVIB19090202.jpg PVIB19090203.jpg PVIB19090204.jpg

Making-of Video

Artist's Comments

About Me:
I'm Steve Harlow, a mechanically inclined hard surface modeler from Vancouver BC. I've always loved cars, machines or any kind of complicated mechanism. I compulsively tinker with 
things well above my head, and the more moving parts the better. I'm primarily interested in the modernist era of design, both in terms of engineering and visual design. Sleek and 
modern streamliners, the flashing rods and fantastic personality of steam locomotives, model A hot rods, bathtub styled Hudsons, Bonus Built Fords and the hilariously inefficient 
burbling of a Flathead, I'm all about it.

About "The Pennsylvaniasarus - PRR T1 Steam Locomotive:"
I did the course at Think Tank training center in North Vancouver, for which the "final" is producing a demo reel. And I knew my reel was going to be was going to be a mechanically
focused hard surface hero asset. My original idea was to remake an old project, a realistic and practical steampunk style monster truck I called "The Brass Beast". However, I was also 
aware of an organization attempting to build a new continuation of a lost class of steam locomotive, readily the most unique, beautiful and mechanically interesting ever built,
the PRR T1. On a whim, I reached out to Brad Noble, founder of the T1 Trust, and offered them a deal. In exchange for access to their library of all the original technical drawings
for the class, I'd provide them with a 1-1 recreation in 3d and renders to use for promotional material. And they agreed.

So I got access to their repository of technical drawings extracted from the Pennsylvania state archives, which numbered in the thousands, from the largest 12 foot long "A" drawings,
to the smallest drawings for the most mundane fastener, and I got to work. It took 8 months of "full time" work to replicate the locomotive, including textures. There's really no fancy workflows or at play here, I simply opened the relevant blueprints for each part and replicated it as accurately as the nature of subdivision allows. Everything's there, and everything works. 
You could take a camera through the boiler, through the drypipe, through the superheater, down the hot steam pipes, past the valves, and up through the blast nozzles in the smokebox. Though there are a few fancy tricks, such as using hair instancing to do the rivets and staybolts on the boiler and streamlining, I took no shortcuts anywhere.

The rig is also fully functional, and animator friendly. It's scripted to translate it's movement along the rail bezier accurately to the wheels, with a basic python script that takes that movement, divides it by the circumference of the appropriate wheel, and converts that to Radian rotation, from which the running gear derives its motion. The locomotive, tender, trucks and
pilot also accurately track the rail, effectively having each distinct rigid wheelbase as a separate entity tracking an IK follower on the track, and function appropriately for their wheelbase. The locomotive and tender also each have center of gravity style controls to easily animate the locomotive, plus individual controls for each axle, with automatic and fully functional
suspension that reacts appropriately to the sprung mass's motion. A brief demonstration of all this can be seen in the reel's breakdown.

Admittedly, the weakest part of the project is the materials. I was used to a real-time style pipeline, and had never done this style of workflow before, and it showed. Texturing isn't really my game already, and instead of making masks for layered, physically accurate high quality and malleable tiling materials, it was textured the old fashioned way, of one "fixed" texture
per UDIM tile, which dragged the materials down even further. But they were at least effective enough to get the job done. If you're in to steam locomotives, art deco/modernist design,
or just cool mechanical stuff in general, I'd highly recommend checking out the T1 trust here
(https://prrt1steamlocomotivetrust.org/). 
They're good people doing good work, and donations allowing, I have absolutely no doubt they can make 5550 happen, despite the monumental nature of that task. I myself have 
moved on to try to get a game company off the ground (https://compucolorpictures.com/), which should be making some public noise within the coming year. And in the meantime, 
you can find me and my absurd projects on my artstation page here (https://www.artstation.com/stev).

Contact:
https://www.artstation.com/stev

Related Links:
2. https://www.artstation.com/stev
List of Articles
No. Subject Author Views Votes Date Last Updatesort
Notice Blender Retrospectives 2020 Blender Retrospective 350664   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 702848   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 566194   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 573267   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 515951   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 494098   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 839333   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 558443   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 486661   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 522971   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 516860   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1107497   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 832082   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 685841   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 906935   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1191354   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 914648   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 887421   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 930097   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 977156   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 1033840   Dec 11, 2014 Jan 24, 2015 21:31
828 Render of the Week 'Gabriela Narutowicza Square' by Mariusz Drabik - the Winner of the Week of June 10, 2013 file 41017   Jun 10, 2013 Jun 10, 2013 17:20
 
827 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 10, 2013 file 39146   Jun 10, 2013 Jun 10, 2013 17:48
 
826 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 17, 2013 file 38883   Jun 17, 2013 Jun 17, 2013 14:55
 
825 Render of the Week 'Crononauta' by Alessandro Chiffi - the Winner of the Week of June 17, 2013 file 72880   Jun 17, 2013 Jun 17, 2013 14:59
 
824 Render of the Week 'Tomorrow the Wind Blows' by Viacheslav Korchagin - the Winner of the Week of June 24, 2013 file 41616   Jun 24, 2013 Jun 24, 2013 16:19
 
823 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 24, 2013 file 37396   Jun 24, 2013 Jun 24, 2013 16:58
 
822 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 1, 2013 file 40500   Jul 02, 2013 Jul 02, 2013 02:16
 
821 Render of the Week 'Case Closed' by Bjørnar Frøyse - the Winner of the Week of July 1, 2013 file 41209   Jul 02, 2013 Jul 02, 2013 03:30
 
820 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 8, 2013 file 37427   Jul 08, 2013 Jul 08, 2013 13:36
 
819 Render of the Week 'Painter Loft' by Enrico Cerica - the Winner of the Week of July 8, 2013 file 41256   Jul 08, 2013 Jul 08, 2013 14:15
 
818 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 15, 2013 file 42664   Jul 15, 2013 Jul 15, 2013 19:20
 
817 Render of the Week 'Dragonfly' by Julien Deville - the Winner of the Week of July 14, 2013 file 39177   Jul 15, 2013 Jul 15, 2013 21:28
 
816 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 22, 2013 file 36487   Jul 23, 2013 Jul 23, 2013 00:55
 
815 Blender Whiz The Artist Behind 'Battlecruiser:' Roberto Dailey file 88202   Jul 23, 2013 Jul 23, 2013 02:06
 
814 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 28, 2013 file 39005   Jul 29, 2013 Jul 29, 2013 20:06
 
813 Render of the Week 'Blue Submarine n6' by Max Puliero - the Winner of the Week of July 28, 2013 file 44360   Jul 29, 2013 Jul 29, 2013 20:35
 
812 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of August 5, 2013 file 36338   Aug 06, 2013 Aug 06, 2013 01:18
 
811 Render of the Week ' Princess' by Jakub Vondra - the Winner of the Week of August 5, 2013 file 39103   Aug 06, 2013 Aug 06, 2013 02:30
 
810 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of August 12, 2013 file 37539   Aug 12, 2013 Aug 12, 2013 20:35
 
809 Render of the Week ' The Day Our Creators Abandoned Us' by Christoph Becker - the Winner of the Week of August 12, 2013 file 43392   Aug 12, 2013 Aug 12, 2013 22:46