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May 14, 2019, 12:50 PM


by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good can Blender be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):

Strawberries
by JLE Studios
PVIB19051301.jpg PVIB19051302.jpg PVIB19051303.jpg PVIB19051304.jpg

Artist's Comments
About Us:
At the moment we are 28 developers / artists in our dev crew, especially 6 for laserscan, photogrammetry.
     We are searching and testing different ways for a photo-real CG artwork. Here we must distinguish
     the kind of the source objects (fruits, vegetables, technics, interior items and more). For the laserscan we are using
     different types of laser scanners. Artec Leo and/or Artec spider with a resolution from 0.2mm up to
     1 mm. The texture (Albedo) for such objects we make with a Nikon D 850, Canon EOS 5D Mark IV or 
     Canon 1 DX  Mark II. Since a few weeks we started with Substance Alechemist for the complete
     texture set like normal, roughness, ao and height maps. The complete Reconstruction in high detail
     we make in Reality Capture (laser point clouds and / or photogrammetry source files).

     Our goal is to reach a photo-real finish. One reason is also psychology! Here we distinguish the
     unconscious and the conscious part of a brain. The conscious (here the eyes) part of the brain realize 
     the artwork and send the information to the unconscious part. If the unconscious search now hundreds
     and thousands times /sec in the image for a kind of "yes I have seen this before .... or here is something
     which is wrong...). If we reach a quality where the unconscious part send the signal and say : this looks real, also
     i saw this exactly in the past....", than the brain get the signal : perhaps it is a photo or it is a part of something
     which i saw in the past somewhere (perhaps somewhere at the fruit stand, in the kitchen....)

About "Strawberries:"

Scene setup :

     At first we make some reference images with our Camera from the scene. In the case of the strawberry project

     we put the strawberries on a wooden ground in the nature. This is very important for the finished render and that we 

     have the same light and camera conditions. Second point : we make a 16k HDRI image from the setup so that

     we have the same light conditions. The albedo texture was produced in a tent. We build around such a scene a white

     tent and start to illuminate the tent from outside with different bright light sources. In the Strawberry project we used

     different "cold" light sources, warm light sources and some red led lights so that we have a uniform bright light

     inside the tent. Sometimes we make also a laser scan from the ground of the object (e.g. wooden ground, tables and more...)


     The laser-scan takes around 5 sec up to 120 - 180 seconds (dependent on the object) 

     For the texture we make 250-800 Photos. 


     Scene setup in Blender 3D 2.8. Here we combine now the environment light with the HDRI which me made

     from the scene. Starting texturing our objects with the textures which we made in Alchemist. Such objects have

     always a huge amount of polygons. It depend on the object and the complete scene. (from 100 MB up to more than 4 GB).

     Rendered in Cycles but also in Eevee we had in the past fantastic results.


     The Strawberries project was rendered on a Core i9 9980XE processor, 128 GB RAM and

     2 x GeForce RTX 2080 Ti with 22 GB.


Contact:

Related Links:
1. https://blenderartists.org/t/strawberries/1156634
2. https://www.artstation.com/dee_van_hoven
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228 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 14, 2014 file 44861   Jul 14, 2014 Jul 14, 2014 12:30
 
227 Render of the Week 'One Apple, Two Apples' by Matej Hudak - the Winner of the Week of July 6, 2014 file 36877   Jul 09, 2014 Jul 09, 2014 20:11
 
226 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 7, 2014 file 42570   Jul 08, 2014 Jul 08, 2014 19:38
 
225 Render of the Week 'Intergalactic Music Pilot' by Oleg Memukhin - the Winner of the Week of June 30, 2014 file 41689   Jun 30, 2014 Jun 30, 2014 13:02
 
224 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 30, 2014 file 34226   Jun 30, 2014 Jun 30, 2014 12:34
 
223 Render of the Week 'Pool-House-Beach' by Daniel Thul - the Winner of the Week of June 23, 2014 file 40268   Jun 23, 2014 Jun 29, 2014 22:09
 
222 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of January 14, 2013 file 50140   Jan 14, 2013 Jun 25, 2014 14:46
 
221 Render of the Week 'Yet Another Child of Frankenstein' by Kalinin Dmitrii - the Winner of the Week of June 14, 2014 file 39317   Jun 16, 2014 Jun 23, 2014 19:37
 
220 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 23, 2014 file 36127   Jun 23, 2014 Jun 23, 2014 19:04
 
219 Render of the Week 'Mad Dog' by Maciek Ptaszynski - the Winner of the Week of June 9, 2014 file 42052   Jun 09, 2014 Jun 16, 2014 16:02
 
218 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 16, 2014 file 37044   Jun 16, 2014 Jun 16, 2014 15:59
 
217 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 9, 2014 file 34960   Jun 09, 2014 Jun 09, 2014 15:23
 
216 Render of the Week 'Painting Robots' by Gleb Alexandrov - the Winner of the Week of June 2, 2014 file 41195   Jun 02, 2014 Jun 02, 2014 17:29
 
215 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 2, 2014 file 33872   Jun 02, 2014 Jun 02, 2014 17:00
 
214 Render of the Week 'Death Taker' by Kfir Merlaub - Winner for the Week of May 26, 2014 file 39029   May 26, 2014 May 26, 2014 18:29
 
213 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 26, 2014 file 39286   May 26, 2014 May 26, 2014 17:30
 
212 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of May 19, 2014 file 34703   May 19, 2014 May 19, 2014 16:17
 
211 Render of the Week 'Uncertainty' by Reynante Martinez - Winner for the Week of May 19, 2014 file 44180   May 19, 2014 May 19, 2014 13:49
 
210 Blender Whiz The Artist Behind 'McLaren Studio:' Marco Cheng file 31647   May 12, 2014 May 12, 2014 20:19
 
209 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 12, 2014 file 35659   May 12, 2014 May 12, 2014 16:11