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March 11, 2019, 09:00 AM

by Editor in Chief

It's interesting to hear about what background some of the best Blender artists are coming from, as was the case for this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of March 11, 2019: Juan Hernández
.

Title: "
Uruk Hai Soldier
"
Character Design
Renderer: Cycles

Final Render
ROTWA190311.jpg

Making-of
ROTWA190311MO1.jpg ROTWA190311MO2.jpg

Artist's Comments
About Me: 
My name is Juan Hernández, I was born in Venezuela but I am currently living in the Czech Republic. I worked with motion graphics in After Effects for 2 years
and in 2018 switched to Blender, where I got interested in the 3D world. I am now working as a CG generalist in Prague.

About "Uruk Hai Soldier:"
This is one of the personal projects I make to push myself forward in Blender. Even though it was inspired by LOTR characters, I didn´t stick 100% to the original designs, the biggest difference would be the reptile-like skin, which I just personally liked and took as an artistic choice. I like giving my illustrations some ¨story¨ in the details, in this case, I wanted to show this character has seen a lot of fights. I sculpted the model in Blender and made some hand painted textures for the color variation of the skin, also for the side-burn in the right side (from his view) of the jaw.

In one of the images you can see the various renders I did even when I knew it was not finished, it is usually something I do so I can focus on details and
point out what things I can improve.

Related LInks:

1. https://blenderartists.org/t/uruk-hai-soldier/1146297

2. https://www.artstation.com/donchuan3d

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561 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of November 6, 2017 file 20961   Nov 11, 2017 Nov 11, 2017 02:50
 
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559 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of October 30, 2017 file 20870   Nov 04, 2017 Nov 04, 2017 03:21
 
558 Render of the Week 'Hellcat' by Bogdan Korsunov - the Winner of the Week of October 23, 2017 file 23061   Oct 28, 2017 Oct 28, 2017 02:41
 
557 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of October 23, 2017 file 22422   Oct 28, 2017 Oct 28, 2017 02:29
 
556 Render of the Week 'The Allied Guest House' by Rigved Wankhade - the Winner of the Week of October 16, 2017 file 22283   Oct 21, 2017 Oct 21, 2017 01:33
 
555 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of October 16, 2017 file 23666   Oct 21, 2017 Oct 21, 2017 01:41
 
554 Render of the Week 'Forest Environment' by Maciej Stok - the Winner of the Week of October 9, 2017 file 22812   Oct 13, 2017 Oct 13, 2017 04:03
 
553 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of October 9, 2017 file 22146   Oct 13, 2017 Oct 14, 2017 00:53
 
552 Render of the Week 'Head Manufacturing' by Roman Zhuravlev - the Winner of the Week of October 2, 2017 file 21954   Oct 07, 2017 Oct 07, 2017 19:40
 
551 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of October 2, 2017 file 20568   Oct 07, 2017 Oct 07, 2017 19:20
 
550 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of September 25, 2017 file 20743   Sep 30, 2017 Sep 30, 2017 02:26
 
549 Render of the Week 'Runner 4.9' by Max Puliero - the Winner of the Week of September 25, 2017 file 21659   Sep 30, 2017 Sep 30, 2017 02:11