Sign In
Sign in
English

TopBanners12070903.jpg

July 9, 2012 12:00 AM

How good can Blender be for photorealistic food visualizaiton?
What's the advantage of using 3D renders for food advertisement? Does it worth it effort?
Here's an interesting observation made by Tommy Helgevold.
Tommy is an 18-year-long veteran in the CG industry
and is the creator of the 3D hot dog featured on the article
Blender & Food - the Possibility published last week here on www.BlenderNews.org.-Editor in Chief.

by Tommy Helgevold 

The company I work for (crbyra.se) is a small ad agency. We do everything from catalogs, local magazines to film and 3D product visualizations. 

Even though we have a full 3D studio Max 2013 suite with Mental Ray and Vray Advanced, we feel that Blender is an important part of the diversity of possibilities. Personally I've been using (and compiling the latest breed of Blender software) for years, all the way since NaN and where Blender had to be bought to unlock it for web publishing work, and was bought free later on to become the awesome alternative to the expensive commercial packages it is now.

Open source is important because it pushes the limits of what can be done, rather than producing something meant for sale only. It makes it possible for many people to participate and innovate without corporate boundaries and limitations, this of course means that there may not be much money to be made to start with, but the experience and speed of development is unheard of, and very often lead to real work as there are many talents working with and for the development of Blender.

At home, Blender is my personal choice, I don't even bring the cumbersome 3D studio max license transfer with me home, as I'd need the Vray license dongle and transfer the license for 3D studio max all the time, that is just bothersome and restricting, with Blender I can work anywhere under any OS. At work we have mostly MACs but I work on a fairly powerful PC with 2 large touch screens. I feel that the "hands-on" approach for sculpting and painting is the way of the future even if I am one of those veterans that origins from the good old DOS days (or in my case - Commodore 64 / Amiga days). 

At work we use Blender when it's important to get a fairly good result really fast. I know of NO software on this planet that can be used to get a finished result as fast as Blender. I've been using 3D studio max for MANY years, all the way since v1.2 to 2013, but NOTHING beats the workflow of the Blender interface and system, it's modelling tools are just that much more practical and well though out. I've won quite a bit of speed-modelling contests because of this little (still unknown fact, to most professionals). Most professionals just want to get the job done, but a lot of them doesn't really believe in free (open source) software alternatives, maybe that will change one day, but until then - we at the company really enjoy this little "secret." 

Tommy-Helgevold.jpg

A Little About the Story Behind the Hot Dog

We had this client that came to our office one day, and I overheard one of my colleagues having a discussion with him about the photographed hot dog that came from one of our professional photographers, something about the hot dog looking too sloppy ... too ... dry ... too old, and the ketchup just didn't come out right, and it wasn't even delicious looking as it didn't have any grill marks, etc ... .

...Then I suggested that we could to it in 3D, the client rolled his eyes and shook his head at this, 3D food? Yeah right. And he's right of course, it's VERY difficult to make convincing food in 3D, just do a search on google on 3D hot dog and see how many realistic 3D images of hot dogs you can find, I bet this will change since some of us made the first step but for now, you can see for yourself. 

So I decided to take up the challenge, and 7 hours later I came up with the above result. I could go further and improve it of course, but time is a luxury, and we feel it was okay for 7 hours of work, after all - this "photo" could be taken from any angle and no re-shoot, or photo setup would be needed, the hot dog would always remain fresh and "edible" looking, this is one of the major advantages with 3D ..., if you do it right.

competencereklam.jpg

Don't kid yourself though, I've got 18 years experience in the 3D industry, it takes practice, and there is an old saying that still goes - everything can be improved, I'm nowhere NEAR as skilled as many of the artists you'll eg. find on Cgtalk.com (just take a look at their 3D choice gallery, and you'll get the picture). But it goes to show that there is a niche for everyone out there. Just because you're not the hottest thing in 3D pixar style, doesn't mean you can't make a living out of it, I've done that for years, and I'm still not "pixar material," but I am a professional, I make a living of what I do, and so are many of you out there.

So many things can be done with 3D, and Ad agencies all around the world are just barely beginning to get the point, they STILL work the old fashion way with photography and photoshopping, this is changing now, but it's hard work. My boss works really hard to get the clients, and the clients doesn't always see the possibilities the way we see them. In fact, it's not unusual for us to have to provide some example work for our new potential clients--featuring THEIR stuff--just because without 3D modelling experience, the clients are unable to understand that modelling is just modelling no matter what you're making. If you can model a human, I can pretty much promise you that you'll be capable of modelling a camera. The other way around, however, is not so easy.

But it's coming, people are becoming more and more aware of this, and we're getting more and more customers, we even made an entire smoke house (for smoking sausages!) with the entire factory process animated just to help a client of ours, tell HIS customers how this infernal super machine (the size of a small house) actually works, and he sold more machines that he expected on this. This is how VALUABLE 3D illustrations are!

Related links:
1. http://www.competencereklam.se
2. http://blendernews.org/xe/index.php?mid=Feature_Articles&page=1&document_srl=1561
3. http://blenderartists.org/forum/showthread.php?247686-Hot-Dog-(food-in-3D)&highlight=food

List of Articles
No. Subject Author Views Votessort Date Last Update
Notice Blender Retrospectives 2020 Blender Retrospective 322960   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 675180   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 538395   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 545511   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 488570   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 461015   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 806605   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 524826   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 458509   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 496408   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 487667   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1083873   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 808810   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 661942   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 880379   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1172777   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 897950   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 869771   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 913642   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 935390   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 984323   Dec 11, 2014 Jan 24, 2015 21:31
266 Render of the Week 'Neuromancer' by Rafael Moco - the Winner of the Week of October 8, 2018 file 15830   Oct 09, 2018 Oct 09, 2018 03:04
 
265 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of October 15, 2018 file 12743   Oct 16, 2018 Oct 16, 2018 02:16
 
264 Render of the Week 'Self Portrait' by Alexander Wilding - the Winner of the Week of October 15, 2018 file 14112   Oct 16, 2018 Oct 16, 2018 02:33
 
263 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of October 22, 2018 file 12118   Oct 23, 2018 Oct 23, 2018 14:18
 
262 Render of the Week 'HellBlade' by Fotis Tsantilas - the Winner of the Week of October 22, 2018 file 12619   Oct 23, 2018 Oct 23, 2018 14:28
 
261 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of October 29, 2018 file 13741   Oct 30, 2018 Oct 30, 2018 20:45
 
260 Render of the Week 'First Contact' by Adam Skovran - the Winner of the Week of October 29, 2018 file 12752   Oct 30, 2018 Oct 30, 2018 20:56
 
259 Render of the Week 'Fire-Coughing Mechanical Graboid Ass Blaster' by Bohdan Lvov - the Winner of the Week of November 5, 2018 file 18973   Nov 06, 2018 Nov 06, 2018 02:16
 
258 Render of the Week 'Ferrari F1 2000 - Melbourne Front wheel lockup' by Maxence Leret d’Aubigny - the Winner of the Week of November 12, 2018 file 14721   Nov 13, 2018 Nov 13, 2018 03:09
 
257 'Heroes of Bronze - A Spartan Noble' by Martin Klekner - the Winner of the Week of November 19, 2018 file 9028   Nov 21, 2018 Nov 21, 2018 14:02
 
256 Suzanne Awards 2018 Suzanne Awards: The Winners and Nominees Are ... file 17051   Nov 21, 2018 Nov 21, 2018 14:40
 
255 Render of the Week 'Red Bull - BO-105 Aerobatic' by Justin Müller - the Winner of the Week of November 26, 2018 file 13665   Nov 27, 2018 Nov 27, 2018 13:39
 
254 Render of the Week 'Master Car Creation in Blender' by Chris Plush - the Winner of the Week of December 3, 2018 file 14883   Dec 05, 2018 Dec 12, 2018 03:44
 
253 Render of the Week 'Unseen Westeros: Golden Tooth' by Manuel Grad - the Winner of the Week of December 10, 2018 file 33637   Dec 12, 2018 Dec 12, 2018 03:43
 
252 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of December 10, 2018 file 12487   Dec 12, 2018 Dec 12, 2018 03:57
 
251 Render of the Week 'Retired Unit' by Carlos Andrés Sosa - the Winner of the Week of December 17, 2018 file 14353   Dec 19, 2018 Dec 19, 2018 14:56
 
250 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of December 10, 2018 file 12014   Dec 25, 2018 Dec 25, 2018 21:32
 
249 Render of the Week 'Dynamo Episode 6' by Ian Hubert - the Winner of the Week of December 24, 2018 file 16934   Dec 25, 2018 Dec 25, 2018 21:30