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October 30, 2018, 8:00 AM

by B. N. Reporter

In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality arch vidz realized in Blender,
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality Arch vidz 
to 
www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief


How good is Blender as an arch viz tool? You might find the answers in the arts and comments made by the following artist(s), some of the many that are scheduled to be featured
in this series.
Kindergarten
by Nexus Studio
Renderer: Cycles
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Artist's Comment
About Us:
My name is Stepan, 26 years old. I am the head of Nexus Studio, 3D graphics company based in Belgorod, Russia. Our studio is dedicated to creating graphics for games and movies, but we also make other things like AR/VR content and interior/exterior visualizations. Our common workflow is based on using Blender, Substance Painter, Krita, Gravit/Inkscape, Darktable and Natron. We began using Blender since version 2.68, after having previously worked in 3ds Max and Maya for six years.

About "Kindergarten:"
This particular visualization was prepared by our team for a governmental project of renovation of existing kindergarten in Belgorodskaya Oblast with the purpose of creating a kindergarten combined with primary school. Within this project, Nexus Studio worked as a subcontractor for regional project engineering company Belgorodoblproyekt. The design was performed by our architect Artyom Shashkin in cooperation with Anna Borzasekova, who collaborate with our studio on a constant basis. 
As it was mentioned, the building itself is kindergarten where kids go to every day, so we had to make it as attractive as possible. In the same time, we were limited by existing budget for following construction works. The crucial part was finding suitable materials both attractive and considerably inexpensive.
Balanced color patterns and realistic lighting were the key instruments for succeeding this goal. We managed to avoid oversaturated (or let's say, "toxic") colors, so the interiors mostly look smooth enough and don't irritate you.
Talking about color management, Filmic (that is implemented into Blender by default) helped us reach a more realistic look due to its well-made tuning setups and options.
In order to make each room feel habitable enough, we considered adding a lot of small elements and details such as books, toys, different kinds of decoration etc. Whenever we had some bigger objects in the scene, more attention was paid towards detailing it.
Working as a team gives you more options in terms of segmenting the tasks. While some team members were modeling new assets, others were adding them to the scenes. During the process, one would need to quickly add a relatively big number of small objects, and simple linking wouldn't be comfortable enough, so we used our own addon using which we were adding models from previous projects.
Compositing was not the cornerstone of this project but rather a small addition to improve the final look and bring more expression to the renders, using blur or sharpness masks and other minor tweaks.
CPU+GPU rendering feature in the experimental version of Blender allowed us to spend less time rendering the scenes.
When working with this kind of projects, you are limited by strict deadline, so we had to put our best in shortest time possible. Its was quite a challenge but we succeeded it.


Related Links:
1. https://blenderartists.org/t/kindergarten/1129568
2. http://nexus-studio.ru/

Contact info.:
http://nexus-studio.ru/
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327 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 22, 2015 file 36836   Jun 24, 2015 Jun 24, 2015 16:46
 
326 Render of the Week 'Mephisto Concept Car' by Manuel Peter - the Winner of the Week of June 22, 2015 file 78986   Jun 24, 2015 Jun 24, 2015 03:10
 
325 Render of the Week 'On the Tramp' by Manuel Peter - the Winner of the Week of June 15, 2015 file 40355   Jun 16, 2015 Jun 16, 2015 15:04
 
324 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 15, 2015 file 37940   Jun 16, 2015 Jun 16, 2015 14:44
 
323 Render of the Week 'In the Arms of Morpheus' by Enrico Cerica - the Winner of the Week of June 8, 2015 file 43503   Jun 09, 2015 Jun 09, 2015 23:33
 
322 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 8, 2015 file 34121   Jun 09, 2015 Jun 09, 2015 23:23
 
321 Render of the Week 'Cooking an Italian Dinner' by Nathan Boder - the Winner of the Week of June 1, 2015 file 40325   Jun 03, 2015 Jun 03, 2015 07:07
 
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319 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 1, 2015 file 44545   Jun 03, 2015 Jun 03, 2015 06:48
 
318 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 25, 2015 file 37013   May 26, 2015 May 26, 2015 20:39
 
317 Render of the Week 'Colorful Calm' by Derek Goff - the Winner of the Week of May 18, 2015 file 37665   May 19, 2015 May 19, 2015 21:32
 
316 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of May 18, 2015 file 36638   May 19, 2015 May 19, 2015 21:17
 
315 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 11, 2015 file 34348   May 13, 2015 May 13, 2015 01:29
 
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313 Render of the Week 'Ancient Relic' by Manuel Grad - the Winner of the Week of May 4, 2015 file 41131   May 06, 2015 May 06, 2015 01:15
 
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311 Render of the Week 'Steampunk World: Station 45' by Gleb Alexandrov - the Winner of the Week of April 27, 2015 file 45391   Apr 28, 2015 Apr 28, 2015 18:23
 
310 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of April 20, 2015 file 40615   Apr 21, 2015 Apr 21, 2015 20:18
 
309 Render of the Week 'Treehouse' by Kjartan Tysdal - the Winner of the Week of April 20, 2015 file 41527   Apr 21, 2015 Apr 21, 2015 20:12