Sign In
Sign in
English

  TopBanners18070901.jpg          
July 16, 2018, 8:10 PM

by Editor in Chief
 
How old do you think is too late for you to "master" Blender? You might think again after reading the comments from this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 16, 2018: Joakim Tornhill.

Title: "Swan Lake"
Genre: Environment Design
Renderer: Cycles

Final Render:  ROTWA180716.jpg

Clay Render 
ROTWA180716MO.jpg
  
Artist's Comments
About Me: 
I’m just a person that loves to create stuff on the artistic side. I have written some books (SF), sculpted in clay, created smaller movies for fun, taking photos and drawn a lot in 2D when I was younger. 3D I started with like five years ago in Blender. I did try with 3DS Max several years before that, but failed rather quick back then and put it on the shelf.

It was not that easy to get into Blender and 3D and many times I just put it aside and thought “no more”, but like three years ago a family member started to go to school learning about game design and she then started with 3D as well (Maya). Then I took up Blender for real and worked in parallel and suddenly I had climbed the mountain and knew what I was doing “for real”. From that point, I have used Blender almost daily in my spare time. Still, I am not using it in a work-related matter, except for some Freelancing, (working daily as an IT-consultant instead), even if I’d love to have a main work that was about creating 3D.

For everyone that is asking… it’s never too late to start with learning 3D. I started at the age around 45. Then you can calculate my age I believe smiley.

Right now I’m giving as much help as I can back to the Blender community, where I have specialized in how you create material in Blender cycles. Thus I have the FB group “Blender procedural textures” and also the YouTube channel “Blender Insight”. Besides that I’m trying to answer all questions in this area that pops up on different forums. All this I do because the real strength with Blender is the users, the community and their love to help others.

About "Swan Lake:"
This was an idea I got when just randomly looking through images at Artstation. My eyes fell on a drawing made in grey scale where you could see the morning fog rising from the lake. There was not more than the lake, some trees in the background and this morning fog. However, the image put a feeling inside me that I liked and I was wondering how this could be in color and perhaps with some more elements in. 
I also “needed” a nature scene to try out my newly bought “Graswald” AddOn, so these two thoughts about trying “GrasWald” and do my own version of a foggy lake started to get me going.

The swan in the picture has its own story. I exercise almost daily using a kayak in the city canal that we have. All spring I have been attacked by this really angry swan that claimed that a very large area was its territory when defending the egg nest. However, the swan now has five kids and is very calm again… so this image was more to try to bring forward the beauty in the swan again for me, so I could stop being pissed off at him.

So… a lot of feelings in this image wink.

The piece itself was not that hard to do for me. I just added four planes that should be the shore, the lake, the forest background and the sky, did a configuration of camera settings and basic light (and added an HDRI). I have found that putting the camera correct as soon as possible will ease a lot of stuff later on....especially when doing real measurement work. 
Then I created like five different trees in the Sapling AddOn, made a group for it and weight painted the plane to get a good placement of the tree particles. 
For the fog, I added a big cube that I used volume material on. In short, I separated the Z axis so I could control the height of the fog and made the difference in the fog using Musgrave texture. For the lake to get ripples, I also only played with the material, so no displacement there, just a distorted wave texture together with the principled Shader. 
The swan is two box modeled objects (A curve for the neck/head and a sphere for the body) that I later sculpted the details on. I did a rough separation of material for body, beak, and head using vertex groups. Then I UV unwrapped the swan, baked the textures into a single image and smoothed edges between the different materials in Gimp and also created a rather simple bump map to use on the swan. 
The front of GrasWald grass was mostly to play with the parameters that come with the AddOn product. Did some post settings directly in the particle system, but 90% was done with just a few clicks. 
Finally, I appended, placed and rendered a fly (previous work) in different positions and combined images of fog, flies, and lake+swan+tree in the compositor where I blurred out the flies so it matched the other main image.
Some final color correction and vignette were then done in Gimp as well and then the piece was finished. 
I was thinking about adding feathers on the swan as well using particles, but got into memory issues so I gave up that thought this time.

Related LInks:

1. https://www.artstation.com/artwork/BZ3vm

2. https://www.artstation.com/magicglow

List of Articles
No. Subject Author Viewssort Votes Date Last Update
Notice Blender Retrospectives 2020 Blender Retrospective 355410   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 707552   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 570906   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 578028   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 520667   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 499431   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 844998   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 565012   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 490850   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 526841   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 521776   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1111551   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 836068   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 689843   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 911971   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1194259   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 917296   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 890347   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 932948   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 985010   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 1044318   Dec 11, 2014 Jan 24, 2015 21:31
848 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of November 25, 2013 file 51364   Nov 25, 2013 Dec 10, 2013 23:43
 
847 Render of the Week 'Adamant and Bellicose' by Daniel Brown - the Winner of the Week of October 21, 2013 file 51343   Oct 22, 2013 Oct 22, 2013 02:50
 
846 Production Focus Ara's Tale - Interview with Martin Lubich the Director file 51173   Jul 16, 2012 Aug 13, 2012 18:02
 
845 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of October 22, 2012 file 51025   Oct 23, 2012 Oct 23, 2012 01:40
 
844 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of January 14, 2013 file 50994   Jan 14, 2013 Jun 25, 2014 14:46
 
843 Render of the Week 'Forest Path' by Igor Kozyrev - Winner for the Week of September 17, 2012 file 50968   Sep 17, 2012 Sep 18, 2012 00:10
 
842 Render of the Week Why Some of the Renders Fell Short of Being a Winner ... file 50967   Jun 25, 2012 Feb 04, 2013 22:52
 
841 Render of the Week 'The Old Troll' by Ulf Lundgren & Matt Heimlich - Winner for the Week of January 7, 2013 file 50831   Jan 09, 2013 Jan 12, 2013 08:48
 
840 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of November 12, 2012 file 50486   Nov 13, 2012 Nov 15, 2012 15:02
 
839 Render of the Week 'Morning Snow with Berries' by Nika Maisuradze - the Winner of the Week of October 6, 2014 file 50386   Oct 07, 2014 Oct 07, 2014 01:36
 
838 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of February 11, 2013 file 50254   Feb 12, 2013 Feb 12, 2013 02:11
 
837 Render of the Week 'Arachnid' by Alexander Gluhachev - Winner for the Week of March 16, 2015 file 50188   Mar 17, 2015 Mar 17, 2015 19:38
 
836 Render of the Week 'Of Butterflies and Astronauts' by Markus Nowak - the Winner of the Week of November 25, 2013 file 50120   Nov 25, 2013 Dec 10, 2013 23:37
 
835 Render of the Week 'Fantasy Ambient' by Cristian Enache - Winner for the Week of October 8, 2012 file 50092   Oct 09, 2012 Oct 09, 2012 19:48
 
834 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 30, 2012 file 49949   Jul 30, 2012 Aug 05, 2012 01:09
 
833 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of January 28, 2013 file 49916   Jan 28, 2013 Jan 28, 2013 22:36
 
832 Render of the Week 'Future' by Yassine Latiri - the Winner of the Week of September 11, 2017 file 49785   Sep 16, 2017 Sep 16, 2017 17:41
 
831 Render of the Week 'dune_boiserie' by Gabriele Mariotti and Alan Zirpoli - the Winners of the Week of November 19, 2012 file 49760   Nov 19, 2012 Nov 19, 2012 19:49
 
830 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of August 27, 2012 file 49565   Aug 28, 2012 Aug 28, 2012 13:47
 
829 Render of the Week 'Snow Mountains' by Bintang Senja P. - Winner for the Week of January 28, 2013 file 49295   Jan 29, 2013 Jan 29, 2013 01:24