Sign In
Sign in
English

  TopBanners18070901.jpg          
July 16, 2018, 8:10 PM

by Editor in Chief
 
How old do you think is too late for you to "master" Blender? You might think again after reading the comments from this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 16, 2018: Joakim Tornhill.

Title: "Swan Lake"
Genre: Environment Design
Renderer: Cycles

Final Render:  ROTWA180716.jpg

Clay Render 
ROTWA180716MO.jpg
  
Artist's Comments
About Me: 
I’m just a person that loves to create stuff on the artistic side. I have written some books (SF), sculpted in clay, created smaller movies for fun, taking photos and drawn a lot in 2D when I was younger. 3D I started with like five years ago in Blender. I did try with 3DS Max several years before that, but failed rather quick back then and put it on the shelf.

It was not that easy to get into Blender and 3D and many times I just put it aside and thought “no more”, but like three years ago a family member started to go to school learning about game design and she then started with 3D as well (Maya). Then I took up Blender for real and worked in parallel and suddenly I had climbed the mountain and knew what I was doing “for real”. From that point, I have used Blender almost daily in my spare time. Still, I am not using it in a work-related matter, except for some Freelancing, (working daily as an IT-consultant instead), even if I’d love to have a main work that was about creating 3D.

For everyone that is asking… it’s never too late to start with learning 3D. I started at the age around 45. Then you can calculate my age I believe smiley.

Right now I’m giving as much help as I can back to the Blender community, where I have specialized in how you create material in Blender cycles. Thus I have the FB group “Blender procedural textures” and also the YouTube channel “Blender Insight”. Besides that I’m trying to answer all questions in this area that pops up on different forums. All this I do because the real strength with Blender is the users, the community and their love to help others.

About "Swan Lake:"
This was an idea I got when just randomly looking through images at Artstation. My eyes fell on a drawing made in grey scale where you could see the morning fog rising from the lake. There was not more than the lake, some trees in the background and this morning fog. However, the image put a feeling inside me that I liked and I was wondering how this could be in color and perhaps with some more elements in. 
I also “needed” a nature scene to try out my newly bought “Graswald” AddOn, so these two thoughts about trying “GrasWald” and do my own version of a foggy lake started to get me going.

The swan in the picture has its own story. I exercise almost daily using a kayak in the city canal that we have. All spring I have been attacked by this really angry swan that claimed that a very large area was its territory when defending the egg nest. However, the swan now has five kids and is very calm again… so this image was more to try to bring forward the beauty in the swan again for me, so I could stop being pissed off at him.

So… a lot of feelings in this image wink.

The piece itself was not that hard to do for me. I just added four planes that should be the shore, the lake, the forest background and the sky, did a configuration of camera settings and basic light (and added an HDRI). I have found that putting the camera correct as soon as possible will ease a lot of stuff later on....especially when doing real measurement work. 
Then I created like five different trees in the Sapling AddOn, made a group for it and weight painted the plane to get a good placement of the tree particles. 
For the fog, I added a big cube that I used volume material on. In short, I separated the Z axis so I could control the height of the fog and made the difference in the fog using Musgrave texture. For the lake to get ripples, I also only played with the material, so no displacement there, just a distorted wave texture together with the principled Shader. 
The swan is two box modeled objects (A curve for the neck/head and a sphere for the body) that I later sculpted the details on. I did a rough separation of material for body, beak, and head using vertex groups. Then I UV unwrapped the swan, baked the textures into a single image and smoothed edges between the different materials in Gimp and also created a rather simple bump map to use on the swan. 
The front of GrasWald grass was mostly to play with the parameters that come with the AddOn product. Did some post settings directly in the particle system, but 90% was done with just a few clicks. 
Finally, I appended, placed and rendered a fly (previous work) in different positions and combined images of fog, flies, and lake+swan+tree in the compositor where I blurred out the flies so it matched the other main image.
Some final color correction and vignette were then done in Gimp as well and then the piece was finished. 
I was thinking about adding feathers on the swan as well using particles, but got into memory issues so I gave up that thought this time.

Related LInks:

1. https://www.artstation.com/artwork/BZ3vm

2. https://www.artstation.com/magicglow

List of Articles
No. Subject Author Views Votes Datesort Last Update
Notice Blender Retrospectives 2020 Blender Retrospective 307012   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 659256   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 522625   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 529568   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 472731   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 443979   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 785990   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 506832   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 441577   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 478725   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 472270   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1068884   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 794262   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 647646   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 862733   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1158425   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 886907   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 858736   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 902387   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 912373   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 953066   Dec 11, 2014 Jan 24, 2015 21:31
888 Render of the Week 'Castle in the Sky' by Rémi Tou - the Winner of the Week of June 7, 2020 9224   Jun 12, 2021 Jun 12, 2021 12:40
 
887 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 7, 2021 10289   Jun 12, 2021 Jun 12, 2021 11:24
 
886 Render of the Week '나는 마녀 니페리야'('I am the witch Niferia') by Mania Carta - the Winner of the Week of May 31, 2020 20926   Jun 05, 2021 Jun 12, 2021 12:40
 
885 Render of the Week 'Ice Trilogy' by Alexander Volodkin - the Winner of the Week of May 24, 2021 9181   May 29, 2021 May 29, 2021 03:19
 
884 Render of the Week 'Into the Woods' by Maciej Drabik - the Winner of the Week of May 17, 2021 9577   May 22, 2021 May 22, 2021 01:18
 
883 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 17, 2021 10771   May 22, 2021 Jun 26, 2021 02:44
 
882 Render of the Week 'K’threya, the Blind Priestess' by Marco Iacopetti - the Winner of the Week of May 10, 2021 11846   May 14, 2021 May 14, 2021 22:08
 
881 Render of the Week 'Lone Monk' by Monorender studio - the Winner of the Week of May 3, 2021 10476   May 06, 2021 May 06, 2021 08:14
 
880 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of May 3, 2021 35471   May 06, 2021 May 06, 2021 07:59
 
879 Render of the Week 'Indiana Jones/Harrison Ford' by George Siskas - the Winner of the Week of April 26, 2021 9467   May 01, 2021 May 01, 2021 20:31
 
878 Render of the Week 'Anchiornis Huxleyi' by Joanna Kobierska - the Winner of the Week of April 19, 2021 9363   Apr 22, 2021 Apr 22, 2021 04:09
 
877 Render of the Week 'Lost Sanity' by Surya Teja - the Winner of the Week of April 12, 2020 9515   Apr 15, 2021 Apr 15, 2021 07:49
 
876 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of April 12, 2021 10561   Apr 15, 2021 Apr 15, 2021 07:22
 
875 Render of the Week 'Layered World' by Yanick Dusseault - the Winner of the Week of April 5, 2020 9827   Apr 07, 2021 Apr 07, 2021 05:26
 
874 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of April 5, 2021 10113   Apr 07, 2021 Apr 07, 2021 04:56
 
873 Production Focus '814' - Interview with Gerrit Kudge the VFX Artist for the Short Film 8212   Mar 31, 2021 Apr 04, 2021 02:47
 
872 Render of the Week 'Carousel' by Daniel Gryningstjerna - the Winner of the Week of March 29, 2020 9193   Mar 31, 2021 Mar 31, 2021 16:24
 
871 Render of the Week 'Escape!' by Rasmus Poulsen - the Winner of the Week of March 22, 2021 10150   Mar 24, 2021 Jun 12, 2021 12:18
 
870 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of March 22, 2020 9575   Mar 24, 2021 Mar 24, 2021 02:35
 
869 Render of the Week 'The 4th Wall' by Roman Lysenko - the Winner of the Week of March 15, 2021 163214   Mar 16, 2021 Mar 16, 2021 22:21