Sign In
Sign in
English

  TopBanners18070901.jpg          
July 16, 2018, 8:10 PM

by Editor in Chief
 
How old do you think is too late for you to "master" Blender? You might think again after reading the comments from this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 16, 2018: Joakim Tornhill.

Title: "Swan Lake"
Genre: Environment Design
Renderer: Cycles

Final Render:  ROTWA180716.jpg

Clay Render 
ROTWA180716MO.jpg
  
Artist's Comments
About Me: 
I’m just a person that loves to create stuff on the artistic side. I have written some books (SF), sculpted in clay, created smaller movies for fun, taking photos and drawn a lot in 2D when I was younger. 3D I started with like five years ago in Blender. I did try with 3DS Max several years before that, but failed rather quick back then and put it on the shelf.

It was not that easy to get into Blender and 3D and many times I just put it aside and thought “no more”, but like three years ago a family member started to go to school learning about game design and she then started with 3D as well (Maya). Then I took up Blender for real and worked in parallel and suddenly I had climbed the mountain and knew what I was doing “for real”. From that point, I have used Blender almost daily in my spare time. Still, I am not using it in a work-related matter, except for some Freelancing, (working daily as an IT-consultant instead), even if I’d love to have a main work that was about creating 3D.

For everyone that is asking… it’s never too late to start with learning 3D. I started at the age around 45. Then you can calculate my age I believe smiley.

Right now I’m giving as much help as I can back to the Blender community, where I have specialized in how you create material in Blender cycles. Thus I have the FB group “Blender procedural textures” and also the YouTube channel “Blender Insight”. Besides that I’m trying to answer all questions in this area that pops up on different forums. All this I do because the real strength with Blender is the users, the community and their love to help others.

About "Swan Lake:"
This was an idea I got when just randomly looking through images at Artstation. My eyes fell on a drawing made in grey scale where you could see the morning fog rising from the lake. There was not more than the lake, some trees in the background and this morning fog. However, the image put a feeling inside me that I liked and I was wondering how this could be in color and perhaps with some more elements in. 
I also “needed” a nature scene to try out my newly bought “Graswald” AddOn, so these two thoughts about trying “GrasWald” and do my own version of a foggy lake started to get me going.

The swan in the picture has its own story. I exercise almost daily using a kayak in the city canal that we have. All spring I have been attacked by this really angry swan that claimed that a very large area was its territory when defending the egg nest. However, the swan now has five kids and is very calm again… so this image was more to try to bring forward the beauty in the swan again for me, so I could stop being pissed off at him.

So… a lot of feelings in this image wink.

The piece itself was not that hard to do for me. I just added four planes that should be the shore, the lake, the forest background and the sky, did a configuration of camera settings and basic light (and added an HDRI). I have found that putting the camera correct as soon as possible will ease a lot of stuff later on....especially when doing real measurement work. 
Then I created like five different trees in the Sapling AddOn, made a group for it and weight painted the plane to get a good placement of the tree particles. 
For the fog, I added a big cube that I used volume material on. In short, I separated the Z axis so I could control the height of the fog and made the difference in the fog using Musgrave texture. For the lake to get ripples, I also only played with the material, so no displacement there, just a distorted wave texture together with the principled Shader. 
The swan is two box modeled objects (A curve for the neck/head and a sphere for the body) that I later sculpted the details on. I did a rough separation of material for body, beak, and head using vertex groups. Then I UV unwrapped the swan, baked the textures into a single image and smoothed edges between the different materials in Gimp and also created a rather simple bump map to use on the swan. 
The front of GrasWald grass was mostly to play with the parameters that come with the AddOn product. Did some post settings directly in the particle system, but 90% was done with just a few clicks. 
Finally, I appended, placed and rendered a fly (previous work) in different positions and combined images of fog, flies, and lake+swan+tree in the compositor where I blurred out the flies so it matched the other main image.
Some final color correction and vignette were then done in Gimp as well and then the piece was finished. 
I was thinking about adding feathers on the swan as well using particles, but got into memory issues so I gave up that thought this time.

Related LInks:

1. https://www.artstation.com/artwork/BZ3vm

2. https://www.artstation.com/magicglow

List of Articles
No. Subject Author Viewssort Votes Date Last Update
Notice Blender Retrospectives 2020 Blender Retrospective 333987   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 686238   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 549487   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 556621   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 499440   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 473864   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 819480   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 537553   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 469897   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 507483   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 498244   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1093718   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 818307   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 671443   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 891070   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1180723   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 904958   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 876985   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 920558   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 952009   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 1004826   Dec 11, 2014 Jan 24, 2015 21:31
908 Blender Whiz The Artist Behind 'Battlecruiser:' Roberto Dailey file 84118   Jul 23, 2013 Jul 23, 2013 02:06
 
907 Blender Features BI vs. Yafaray vs. Cycles - in Outdoor Arch Viz file 81690   Jul 02, 2012 Jul 23, 2012 12:20
 
906 Render of the Week 'Mephisto Concept Car' by Manuel Peter - the Winner of the Week of June 22, 2015 file 78758   Jun 24, 2015 Jun 24, 2015 03:10
 
905 Render of the Week 'SSS Study' by Kent Trammell - the Winner of the Week of April 30, 2012 file 76292   Apr 30, 2012 May 28, 2012 02:02
 
904 Render of the Year 2013 Voting Begins for Stage One: Choose 10 Candidates from Famed Render of the Week Winners! file 74648   Dec 11, 2013 Jan 02, 2015 10:02
 
903 Render of the Week 'Sexy Character: Redux' by Joseph Cooke - Winner for the Week of August 20, 2012 file 74064   Aug 21, 2012 Aug 21, 2012 01:16
 
902 Render of the Week 'Crononauta' by Alessandro Chiffi - the Winner of the Week of June 17, 2013 file 72419   Jun 17, 2013 Jun 17, 2013 14:59
 
901 Render of the Week 'Loft in Cloister' by Enrico Cerica - the Winner of the Week of April 23, 2012 file 72180   Apr 23, 2012 May 28, 2012 02:00
 
900 Industry News www.BlenderNews.org launched file 71849   Apr 07, 2012 Apr 07, 2012 21:14
 
899 Render of the Week 'Remote Drone Spider' by Ben Milwood - the Winner of the Week of May 7, 2012 file 68923   May 07, 2012 May 28, 2012 01:56
 
898 Tutorials 'Subsurface Scattering' in Cycles Revealed file 67632   May 21, 2012 May 31, 2012 03:35
 
897 Render of the Week 'Minotaurus' by Tamas Torok - the Winner of the Week of May 28, 2002 file 65723   May 28, 2012 May 28, 2012 08:10
 
896 Render of the Week 'Crystal Turtle' by Kevin Hays - Winner for the Week of March 9, 2015 file 65606   Mar 10, 2015 Mar 10, 2015 03:46
 
895 Render of the Week 'Mischief in the Subway' by Richard Hoatland - Winner of the Week of July 16, 2012 file 65569   Jul 16, 2012 Jul 16, 2012 17:44
 
894 Render of the Week 'Simple Interior' by Eduardo Câmara - Winner for the Week of July 30, 2012 65090   Jul 30, 2012 Nov 19, 2012 17:21
 
893 Product Visualization Blender for Furniture Design - Claas Kuhnen file 64824   Apr 29, 2013 Apr 29, 2013 21:56
 
892 Render of the Week 'Urban Apartment' by Enrico Cerica - Winner of the Week of June 11, 2012 file 64145   Jun 11, 2012 Jun 11, 2012 19:03
 
891 Render of the Week 'Lamborghini Aventador - XS Edition' by Ettienne Vorster - the Winner of the Week of December 3, 2012 file 64144   Dec 03, 2012 Dec 03, 2012 19:45
 
890 Render of the Week 'Pripyat, 1987' by Anuraag - the Winner of the Week of June 4, 2002 file 63447   Jun 04, 2012 Jun 04, 2012 16:39
 
889 Render of the Week "Cryptocephalus" by Gabriel Tomczak - the Winner of the Week of May 21, 2012 file 62554   May 21, 2012 May 28, 2012 01:54