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October 27, 2017 3:30 PM

by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good Blender can be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):

Naughty Quadro - Ducati
by Alexey Afanasyev
https://www.artstation.com/psychoboy852

Video
(Music: Sjowgren - Seventeen)

Final Renders
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PVIB17102302.jpg

PVIB17102303.jpg

PVIB17102304.jpg

PVIB17102305.jpg

Artist's Comments

About Me:
My name is Alexey Afanasyev. I was born in Russia. Currently, I live and work in Hong Kong as an industrial designer for a toy company Wowwee. I loved motorcycles since early childhood and always enjoyed quality design. I can summarise my life like this:
Bike.
Design.
Sleep.
Repeat.
Haha, a bit cliche but it works.

About "Naughty Quadro - Ducati:"
The bike is loosely based on Ducati's 1199 Panigale Superquadro engine and chassis. That's where part of the name is coming from. Other parts were either designed by me or found on earlier Ducati models like that classy swingarm from S2R 1000 Monster. I think its easily one of the most beautiful swingarms ever made.

I've been rendering this animation on my 1080ti Strix in 4K resolution for 2-3 weeks (2000 frames at 300 samples + denoiser). I'm new to animation and video in general so the only way working for me, was to render bike, volumetrics and ground separately (so some of those 2000 frames were multiplied by 3). Then I combined rendered layers in Blender's compositor with lens effects. Separate sequences were then imported into Premiere Pro for color corrections, transitions, music etc. 

I rendered still images in the same way, but instead of Premiere Pro, I used Lightroom + Photoshop. Stills were at 1000 samples for bike and road, and 500 for volumetrics. 

Contact:
https://www.facebook.com/alexeyafanasyev852
https://www.instagram.com/psychoboy852/
https://www.artstation.com/psychoboy852

Related Links:
1. https://www.artstation.com/artwork/8dLvw
2. https://www.alexeyafanasyev.com/

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406 Render of the Year Render of the Year Awards 2016: Winners Annouced file 34060   Jan 02, 2017 May 19, 2017 06:44
 
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