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October 7, 2017, 8:30 AM

by B. N. Reporter

In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality Arch Viz realized in Blender,
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality Arch Viz 
to 
www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief


Good Arch Viz studios or artists are not common in the market as evident in their published works. Where can you find competent Arch Viz artists? How good is Blender as an arch viz tool? You might find the answers in the arts and comments made by the following artist(s), some of the many that are scheduled to be featured in this series.

Bedroom
by Tomasz Muszyński
Renderer: Unreal Engine 4

Making of
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Renders

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Artist's Comment
About Me:
I started my adventure with 3D graphics in the middle of 90's with 3D Studio (the predecessor of 3D Studio Max and 3ds Max). When I started study of computer science I put 3D graphics aside. I went back to 3D in 2014 when I started to use Blender on the recommendation of my friend Piotr from Maxelus.net who uses Blender for modeling for mobile apps. I needed a fast education for archviz in Blender, so I signed into Architecture Academy created by BlenderGuru where I learned a lot about modeling and Cycles. 

Since Cycles had its own problems with render quality and there was no PBR solution for Cycles at that time, in 2015, I started using Thea Render (with Blender as a modeler). In 2016 I had a short adventure with the Octane Render. When PBR appeared in Cycles, I started to make some trials (the Orange in the Kitchen project). Cycles still needed a huge amount of samples (4k-8k) to give clear renders for interiors so I started to put my interests into Unreal Engine. I bought some Udemy lesson, read many posts on UE4 forum, watched tutorials and started to use UE4.15 in June of 2017 till now.

I still use Cycles for exterior renders and prototypes and use my own made combo archviz material setbox (Archmat) for faster material creation. Blender is my favorite modeling tool that I use incessantly from 2014. I love it and I recommend it to everyone!

About "Bedroom:"
This project had no fancy name since this was just a regular archviz project for one of our clients. Interior was designed by my wife Gosia Muszynska who is an architect. Here I learned how to use Parallax in materials. Now I am creating an advanced and complex UE4 Uber-shader for archviz (ArCoMa) that will help me to make complex UE4 materials much faster and easier.

Related Links:
1. https://www.artstation.com/artwork/GP5AV
2. https://www.artstation.com/tomaszmuszynski

Contact info.:
https://www.artstation.com/tomaszmuszynski

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408 Render of the Week 'EUHEMERISM - EATEN Character Concept' by Domenico D'Alisa - the Winner of the Week of May 15, 2017 file 26661   May 19, 2017 May 19, 2017 08:32
 
407 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 22, 2017 file 22628   May 25, 2017 May 25, 2017 19:04
 
406 Render of the Week 'Through the Woods' by Sebastian Zapata - the Winner of the Week of May 22, 2017 file 24660   May 25, 2017 May 25, 2017 01:07
 
405 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of May 29, 2017 file 23763   Jun 01, 2017 Jun 01, 2017 23:47
 
404 Render of the Week 'Geely Emgrand EC7 RV' by Roman Volkov - the Winner of the Week of May 29, 2017 file 25453   Jun 02, 2017 Jun 02, 2017 01:04
 
403 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 5, 2017 file 21886   Jun 09, 2017 Jun 09, 2017 01:13
 
402 Render of the Week 'Nahil - the Builder Hero' by Daniele Viagi - the Winner of the Week of June 5, 2017 file 57421   Jun 09, 2017 Jun 09, 2017 01:31
 
401 Render of the Week 'TRIBESMEN logo' by Dennis Mabuka - the Winner of the Week of June 12, 2017 file 23945   Jun 16, 2017 Jun 24, 2017 09:36
 
400 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 19, 2017 file 22466   Jun 23, 2017 Jun 23, 2017 03:37
 
399 Render of the Week 'Deep in the Forest' by Team Dee van Hoven / JLE Studios - the Winner of the Week of June 19, 2017 file 32366   Jun 23, 2017 Jun 23, 2017 03:31
 
398 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 3, 2017 file 37381   Jul 07, 2017 Jul 07, 2017 01:27
 
397 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 26, 2017 file 21521   Jun 30, 2017 Jul 04, 2017 13:44
 
396 Render of the Week 'the Harvester v1.0' by Cheggour Hamza - the Winner of the Week of June 26, 2017 file 24664   Jun 30, 2017 Jun 30, 2017 13:34
 
395 Render of the Week 'Artificial & Natural' by Robin Janowsky - the Winner of the Week of July 3, 2017 file 21563   Jul 07, 2017 Jul 07, 2017 01:52
 
394 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 10, 2017 file 22385   Jul 14, 2017 Jul 14, 2017 04:07
 
393 Render of the Week 'Project - Assemble' by Marco Cheng - the Winner of the Week of July 10, 2017 file 22163   Jul 14, 2017 Jul 14, 2017 04:26
 
392 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 17, 2017 file 21522   Jul 22, 2017 Jul 22, 2017 01:12
 
391 Render of the Week 'Trap' by Waqas Malik - the Winner of the Week of July 17, 2017 file 21860   Jul 22, 2017 Jul 22, 2017 01:35
 
390 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 24, 2017 file 21131   Jul 29, 2017 Jul 29, 2017 01:27
 
389 Render of the Week 'Brooklyn 60's Foggy' by James O'Brien - the Winner of the Week of July 24, 2017 file 21595   Jul 29, 2017 Jul 29, 2017 01:50