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September 7, 2015 8:00 AM
by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good Blender can be for product visualization? You might find the answers in the arts and comments made by the following artist(s):

Don Guerrier Chocolates
by Antonio Souza
contact@antonio3d.com 

Final Renders 
PVIB15090701.jpg

PVIB15090702.jpg

PVIB15090703.jpg

Artist's Comment
About Me:
I'm Antonio Souza, a Brazilian 3D Generalist and Graphic Designer based in São Paulo. In 2009, I came to know Blender and was amazed. Since 2011, I've kept learning the software for professional work. My specialties in 3D field are look development, rendering, shading and compositing.

About "Don Guerrier Chocolates"
This was a freelance work. I had a great opportunity to design a set of 3D illustrations for some Don Guerrier product packages. I think I can say designing it was as sweet as eating the real chocolates. The workflow was relatively simple: I modeled, sculpted, painted, rendered the three products in Blender and Blender Cycles then sent to Photoshop to composite. (The wireframe is a bit messy, since it was meant to be a organic static sculpture to fit the deadline. But you can see the omnipresence of the boolean modifier and the dynamic topology option.)
But there was the innovation with the shaders. Although the chocolate shader is unique, the approach I used was not so different from some others on the web. But the big innovation here was certainly the cookie shader. I rejected the SSS and other surface shaders, once they cannot deliver microfacet displacement for the sponginess look in Cycles yet. So I came to the all-volumetric approach. The cookies where just high-density coloured volumentrics. I just used procedural textures for the holes and colours.
A matter of illusion. The density was so high that It turned to appear like a solid with SSS, in fact I tested both approaches, but liked more the volumetric approach. And it worked so well in Cycles!

Contact Info: 
contact@antonio3d.com

Related Links:
1. http://blenderartists.org/forum/showthread.php?376134-Don-Guerrier-Chocolates
2. http://www.antonio3d.com/
3. https://www.behance.net/antoniosouza3d
4. https://www.facebook.com/antoniosouza3d


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567 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of August 18, 2014 file 35212   Aug 18, 2014 Aug 18, 2014 22:15
 
566 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of October 27, 2014 file 35209   Oct 28, 2014 Oct 28, 2014 01:06
 
565 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of February 9, 2015 file 35207   Feb 11, 2015 Feb 11, 2015 02:08
 
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563 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of January 19, 2015 file 35058   Jan 21, 2015 Jan 21, 2015 02:45
 
562 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of August 19, 2013 file 34938   Aug 20, 2013 Aug 20, 2013 02:01
 
561 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 23, 2014 file 34887   Mar 24, 2015 Mar 24, 2015 17:45
 
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559 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of February 24, 2014 file 34723   Feb 24, 2014 Feb 24, 2014 18:52
 
558 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of August 25, 2014 file 34715   Aug 26, 2014 Aug 26, 2014 16:56
 
557 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of December 22, 2014 file 34704   Dec 23, 2014 Dec 23, 2014 20:17
 
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