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February 18, 2013 1:00 PM
 
by Editor in Chief
 
Blender is just getting better everyday. With Blender 2.66 released last week, the quality and quantity of improvements in its updates seems unparalleled among 3D applications. And apparently it's attracting more and more trained artists. Take, for instance, the following video where the artist has successfully used Blender to simulate smoke, fire, and meteorite shots. 


(http://blenderartists.org/forum/showthread.php?282381-National-Geographic-Evacuate-Earth-Visual-Effects-Reel)

And this week's winner is one of them, whose render also made its way to the splash screen image of Blender 2.66.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best  work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. A Vray render or any other render is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you  the winner of the Render of the Week Award for the week of February 25, 2013: Lucas Giudici de Barros Falcao.

Title: "Violet"
Genre: Character Modeling
Renderer: Cycles & Blender Internal
  
Final Image: 
ROTWA12022501.jpg

1. Wire-frames & Geometry 
ROTWAMO12022503.jpg
ROTWAMO12022504.jpgROTWAMO12022505.jpg

2. Textures
ROTWAMO12022502.jpg  
 
Artist's Comment
About Me: 
My name is Lucas Giudici de Barros Falcao, from Porto Alegre - RS, Brazil. For living I work with 3D, as a CG artist at RC11 studio. I graduated in Design in 2010 and since there I'm studying CG, art and related things.

About "Violet:"
I've made this artwork together with my friend Larissa Docolas, who made the concept art and gave a lot of feedback along the process to improve the work. I really like her style and its was really great to turn such concept art into something like this. 

I used the concept art of Larissa as a reference to modeling the basic proportions of the body and after that I start tweak with the sculpt tools. To create the clothes, I separate specific parts of the body and extract then and start modeling from this, adding some details. I used the multi-resolution modifier to sculpt the wrinkles and drapery on the clothes. For the hair I used six particle systems, hair base, fringe, hair locks, ponytail, eyelashes and eyebrows. I posed her with the human meta-rig. I rendered using the Blender Internal, I didn't use "strand render" for the hair, except for the eyelashes and eyebrows. Some of the texture was created all by me from scratch. Like the skin texture and the octopus on her t-shirt.


Related LInks:
1. http://blenderartists.org/forum/showthread.php?280886-Violet)below
2. http://lucasfalcao.wordpress.com/
3. https://twitter.com/lucasfalcao86
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384 Render of the Week 'The Beast' by Max Puliero - the Winner of the Week of March 10, 2014 file 41404   Mar 11, 2014 Mar 11, 2014 02:23
 
383 Render of the Week 'The Ancient Life Timeline Series' by Karen Carr - the Winner of the Week of March 17, 2014 file 44256   Mar 17, 2014 Mar 17, 2014 15:47
 
382 Render of the Week 'River Side' by Enrico Cerica - the Winner of the Week of January 13, 2014 file 46736   Jan 13, 2014 Jan 13, 2014 16:45
 
381 Render of the Week 'Nocturne' by Den Voloskov - the Winner of the Week of February 10, 2014 file 37892   Feb 11, 2014 Feb 11, 2014 00:16
 
380 Render of the Week 'Santa??' by Derek Goff - the Winner of the Week of January 27, 2014 file 38502   Jan 28, 2014 Jan 28, 2014 16:42
 
379 Render of the Week 'Realistic Dragonfly' by Manuel Peter - the Winner of the Week of March 24, 2014 file 43069   Mar 25, 2014 Mar 25, 2014 01:10
 
378 Render of the Week 'Junk' by Ben Foulds - the Winner of the Week of March 31, 2014 file 35884   Mar 31, 2014 Mar 31, 2014 23:59
 
377 Render of the Week 'The Warehouse' by Ben Foulds - the Winner of the Week of April 1, 2014 file 40441   Apr 07, 2014 Apr 14, 2014 12:10
 
376 Render of the Week 'Sanctuary Rising' by Jesse Sutherland - the Winner of the Week of April 14, 2014 file 40703   Apr 14, 2014 Apr 14, 2014 12:41
 
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374 Render of the Week 'King Vulture' by José Mario Pérez Cotes - the Winner of the Week of April 28 2014 file 50628   Apr 29, 2014 Apr 29, 2014 16:17
 
373 Render of the Week 'Lanterns in The Forest' by Francis Harkins - the Winner of the Week of May 5, 2014 file 42133   May 05, 2014 May 05, 2014 17:00
 
372 Render of the Week 'Uncertainty' by Reynante Martinez - Winner for the Week of May 19, 2014 file 41587   May 19, 2014 May 19, 2014 13:49
 
371 Render of the Week 'Death Taker' by Kfir Merlaub - Winner for the Week of May 26, 2014 file 38645   May 26, 2014 May 26, 2014 18:29
 
370 Render of the Week 'Painting Robots' by Gleb Alexandrov - the Winner of the Week of June 2, 2014 file 40846   Jun 02, 2014 Jun 02, 2014 17:29
 
369 Render of the Week 'Mad Dog' by Maciek Ptaszynski - the Winner of the Week of June 9, 2014 file 41670   Jun 09, 2014 Jun 16, 2014 16:02
 
368 Render of the Week 'Yet Another Child of Frankenstein' by Kalinin Dmitrii - the Winner of the Week of June 14, 2014 file 38938   Jun 16, 2014 Jun 23, 2014 19:37
 
367 Render of the Week 'Pool-House-Beach' by Daniel Thul - the Winner of the Week of June 23, 2014 file 39901   Jun 23, 2014 Jun 29, 2014 22:09
 
366 Render of the Week 'Intergalactic Music Pilot' by Oleg Memukhin - the Winner of the Week of June 30, 2014 file 38866   Jun 30, 2014 Jun 30, 2014 13:02