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September 21, 2019 12:30 PM

by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good Blender can be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):


Yamaha PSR-E363 keyboard
by Sami Siukola
https://www.artstation.com/sammy1973

Final Renders
PVIB19091601.jpg PVIB19091602.jpg PVIB19091603.jpg PVIB19091604.jpg

Making-of
PVIB190916.jpg

Artist's Comments
About Me:
My name is Sami Siukola and I’m from Nokia, Finland. I’ve been working as a graphic designer for the past 15 years. I took interest in 3D about 7 years ago and started learning
Blender. I’m self-taught and constantly learning new. I’ve incorporated 3D in my daily work, so I guess I can call myself semi-professional. The tools I mainly use for 3D include Blender, Modo, Substance Painter/Designer and Marmoset Toolbag. And for my 2D work I obviously use Adobe Illustrator, InDesign and Photoshop. My main interest in 3D is hard surface
modeling and texturing.

About "Yamaha PSR-E363 keyboard:"
This is a personal project. It’s a fairly straightforward hard surface modeling exercise. Everything is modeled in Blender and rendered with iRay in Substance Painter. I’ve been using
Modo for modeling lately, but now that Blender 2.8 was released i wanted to give it a go. Usually i render my images with Cycles or the Modo renderer, but for this image I used iRay.
iRay is great if you don’t need additional lamps or complex lighting, but it’s obviously not as versatile as Cycles. The difficult part modeling this image was to get the proportions just
right. The shape and size of the keys need to be right or they look off. I made all the texts and logos in Illustrator and it took quite a bit of UV-work to get them to the right places.

Contact:

Related Links:
1. https://blenderartists.org/t/yamaha-psr-e363-keyboard/1181053
2. https://www.artstation.com/sammy1973
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Blender Retrospectives 2020 Blender Retrospective Feb 20, 2021 323169
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Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file Dec 11, 2014 984794
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