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May 29, 2019, 10:00 PM

by Editor in Chief
 
Blender has enabled a lot of talented artists to expand their expertise beyond their previous training, as was the case for this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of May 29, 2019: Daniel Aubert.

Title: "Fallen"
Genre: Concept Art
Renderer: Cycles

Final Render: 
ROTWA190527.jpg  

Making-of
ROTWA190527MO.jpg  
      
Artist's Comments
About Me: 
My name is Daniel Aubert. I am graduated in Architecture and Urbanism, but I always had a passion for creating worlds and characters, be it in illustrations or in 3D. So I am following a career in these areas.

About "Fallen:"
 I’ve always been fascinated by the way movie pictures are made. The photography, composition, color and light schemes… You can really feel the difference of a beautifully and thoughtfully made movie from an average movie. But you need to understand what makes that image so appealing. So, by studying these elements that can grab a viewers attention with the image, I started trying to practice them in my art. Lines that guide the view, contrast, compound colors… One of those studies is Fallen.
With this piece I wanted to create an ambiance, a nostalgic atmosphere, where there is a bit of suspense created by the fog. It hides a bit of information from the main creature. There is a story behind; he is hurt, she is trying to help, but at the same time scarred… The trees go beyond the view, extending the scenario. The props help to set the scene.

I must say it was quite a challenge for me to do this work, because I have more background with character creation, although the studies in architecture also helped me. But I definitely learned a lot about creating materials (with a bunch of nodes), setting the mood and the lighting. I still could improve it much more. Add more details, fix one thing or another. But I don’t like to linger too much on one project, and it got to a point that I achieved the mood I wanted and learned enough from it, so I could move to the next one.

Related LInks:

1. https://blenderartists.org/t/fallen/1155838

2. https://www.artstation.com/danielaubert


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203 Render of the Week 'Head Manufacturing' by Roman Zhuravlev - the Winner of the Week of October 2, 2017 file 22620   Oct 07, 2017 Oct 07, 2017 19:40
 
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201 Render of the Week 'Project - Assemble' by Marco Cheng - the Winner of the Week of July 10, 2017 file 22463   Jul 14, 2017 Jul 14, 2017 04:26
 
200 Render of the Week 'Runner 4.9' by Max Puliero - the Winner of the Week of September 25, 2017 file 22328   Sep 30, 2017 Sep 30, 2017 02:11
 
199 Render of the Week 'Pennywise, The Dancing Clown 3D Model' by George Siskas - the Winner of the Week of September 2, 2019 file 22317   Sep 07, 2019 Sep 07, 2019 21:07
 
198 Render of the Week 'King' by Manuel Grad - the Winner of the Week of August 7, 2017 file 22261   Aug 11, 2017 Aug 11, 2017 02:39
 
197 Render of the Week 'Trap' by Waqas Malik - the Winner of the Week of July 17, 2017 file 22186   Jul 22, 2017 Jul 22, 2017 01:35
 
196 Render of the Week 'Corridor' by Ramon Scortanu - the Winner of the Week of November 6, 2017 file 22174   Nov 11, 2017 Nov 11, 2017 03:13
 
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194 Render of the Week 'BREATHLESS - EATEN Character Concept' by Domenico D'Alisa - the Winner of the Week of September 4, 2017 file 22001   Sep 07, 2017 Sep 07, 2017 21:57
 
193 Render of the Week 'Brooklyn 60's Foggy' by James O'Brien - the Winner of the Week of July 24, 2017 file 21891   Jul 29, 2017 Jul 29, 2017 01:50
 
192 Render of the Week 'Artificial & Natural' by Robin Janowsky - the Winner of the Week of July 3, 2017 file 21867   Jul 07, 2017 Jul 07, 2017 01:52
 
191 Render of the Week 'More Dramatic Lighting' by Aleksa Vilka - the Winner of the Week of August 14, 2017 file 21864   Aug 18, 2017 Aug 18, 2017 02:05
 
190 Render of the Week 'Trouble at the Playground' by Matej Balážik - the Winner of the Week of August 28, 2017 file 21853   Aug 31, 2017 Aug 31, 2017 21:52
 
189 Render of the Week 'Old Industrial Shed' by Lorenzo Drago - the Winner of the Week of July 31, 2017 file 21730   Aug 05, 2017 Aug 05, 2017 00:39
 
188 Render of the Week 'Classroom' by Tim Diaz - the Winner of the Week of March 4, 2019 file 21708   Mar 06, 2019 Mar 06, 2019 02:34
 
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