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May 14, 2019, 12:50 PM


by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good can Blender be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):

Strawberries
by JLE Studios
PVIB19051301.jpg PVIB19051302.jpg PVIB19051303.jpg PVIB19051304.jpg

Artist's Comments
About Us:
At the moment we are 28 developers / artists in our dev crew, especially 6 for laserscan, photogrammetry.
     We are searching and testing different ways for a photo-real CG artwork. Here we must distinguish
     the kind of the source objects (fruits, vegetables, technics, interior items and more). For the laserscan we are using
     different types of laser scanners. Artec Leo and/or Artec spider with a resolution from 0.2mm up to
     1 mm. The texture (Albedo) for such objects we make with a Nikon D 850, Canon EOS 5D Mark IV or 
     Canon 1 DX  Mark II. Since a few weeks we started with Substance Alechemist for the complete
     texture set like normal, roughness, ao and height maps. The complete Reconstruction in high detail
     we make in Reality Capture (laser point clouds and / or photogrammetry source files).

     Our goal is to reach a photo-real finish. One reason is also psychology! Here we distinguish the
     unconscious and the conscious part of a brain. The conscious (here the eyes) part of the brain realize 
     the artwork and send the information to the unconscious part. If the unconscious search now hundreds
     and thousands times /sec in the image for a kind of "yes I have seen this before .... or here is something
     which is wrong...). If we reach a quality where the unconscious part send the signal and say : this looks real, also
     i saw this exactly in the past....", than the brain get the signal : perhaps it is a photo or it is a part of something
     which i saw in the past somewhere (perhaps somewhere at the fruit stand, in the kitchen....)

About "Strawberries:"

Scene setup :

     At first we make some reference images with our Camera from the scene. In the case of the strawberry project

     we put the strawberries on a wooden ground in the nature. This is very important for the finished render and that we 

     have the same light and camera conditions. Second point : we make a 16k HDRI image from the setup so that

     we have the same light conditions. The albedo texture was produced in a tent. We build around such a scene a white

     tent and start to illuminate the tent from outside with different bright light sources. In the Strawberry project we used

     different "cold" light sources, warm light sources and some red led lights so that we have a uniform bright light

     inside the tent. Sometimes we make also a laser scan from the ground of the object (e.g. wooden ground, tables and more...)


     The laser-scan takes around 5 sec up to 120 - 180 seconds (dependent on the object) 

     For the texture we make 250-800 Photos. 


     Scene setup in Blender 3D 2.8. Here we combine now the environment light with the HDRI which me made

     from the scene. Starting texturing our objects with the textures which we made in Alchemist. Such objects have

     always a huge amount of polygons. It depend on the object and the complete scene. (from 100 MB up to more than 4 GB).

     Rendered in Cycles but also in Eevee we had in the past fantastic results.


     The Strawberries project was rendered on a Core i9 9980XE processor, 128 GB RAM and

     2 x GeForce RTX 2080 Ti with 22 GB.


Contact:

Related Links:
1. https://blenderartists.org/t/strawberries/1156634
2. https://www.artstation.com/dee_van_hoven
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385 Render of the Week 'Sound of the Forest' by Artur Szygulski - the Winner of the Week of February 17, 2014 file 61535   Feb 17, 2014 Feb 17, 2014 14:35
 
384 Render of the Week 'MX-DROID' by Robert Ferenczi - the Winner of the Week of February 24, 2014 file 53234   Feb 24, 2014 Feb 24, 2014 20:05
 
383 Render of the Week 'The Winter' by Miguel Porces - the Winner of the Week of March 3, 2014 file 39510   Mar 03, 2014 Mar 03, 2014 15:21
 
382 Render of the Week 'The Beast' by Max Puliero - the Winner of the Week of March 10, 2014 file 42369   Mar 11, 2014 Mar 11, 2014 02:23
 
381 Render of the Week 'The Ancient Life Timeline Series' by Karen Carr - the Winner of the Week of March 17, 2014 file 45223   Mar 17, 2014 Mar 17, 2014 15:47
 
380 Render of the Week 'Realistic Dragonfly' by Manuel Peter - the Winner of the Week of March 24, 2014 file 44130   Mar 25, 2014 Mar 25, 2014 01:10
 
379 Render of the Week 'Junk' by Ben Foulds - the Winner of the Week of March 31, 2014 file 36866   Mar 31, 2014 Mar 31, 2014 23:59
 
378 Render of the Week 'The Warehouse' by Ben Foulds - the Winner of the Week of April 1, 2014 file 41312   Apr 07, 2014 Apr 14, 2014 12:10
 
377 Render of the Week 'Sanctuary Rising' by Jesse Sutherland - the Winner of the Week of April 14, 2014 file 41671   Apr 14, 2014 Apr 14, 2014 12:41
 
376 Render of the Week 'Fish Detective' by Kamil 'mookie' Kuklo - the Winner of the Week of April 21 2014 file 43854   Apr 21, 2014 Apr 21, 2014 10:51
 
375 Render of the Week 'King Vulture' by José Mario Pérez Cotes - the Winner of the Week of April 28 2014 file 51604   Apr 29, 2014 Apr 29, 2014 16:17
 
374 Render of the Week 'Lanterns in The Forest' by Francis Harkins - the Winner of the Week of May 5, 2014 file 43184   May 05, 2014 May 05, 2014 17:00
 
373 Render of the Week 'Uncertainty' by Reynante Martinez - Winner for the Week of May 19, 2014 file 46316   May 19, 2014 May 19, 2014 13:49
 
372 Render of the Week 'Death Taker' by Kfir Merlaub - Winner for the Week of May 26, 2014 file 39631   May 26, 2014 May 26, 2014 18:29
 
371 Render of the Week 'Painting Robots' by Gleb Alexandrov - the Winner of the Week of June 2, 2014 file 41705   Jun 02, 2014 Jun 02, 2014 17:29
 
370 Render of the Week 'Mad Dog' by Maciek Ptaszynski - the Winner of the Week of June 9, 2014 file 42580   Jun 09, 2014 Jun 16, 2014 16:02
 
369 Render of the Week 'Yet Another Child of Frankenstein' by Kalinin Dmitrii - the Winner of the Week of June 14, 2014 file 39890   Jun 16, 2014 Jun 23, 2014 19:37
 
368 Render of the Week 'Pool-House-Beach' by Daniel Thul - the Winner of the Week of June 23, 2014 file 40807   Jun 23, 2014 Jun 29, 2014 22:09
 
367 Render of the Week 'Intergalactic Music Pilot' by Oleg Memukhin - the Winner of the Week of June 30, 2014 file 44461   Jun 30, 2014 Jun 30, 2014 13:02
 
366 Render of the Week 'One Apple, Two Apples' by Matej Hudak - the Winner of the Week of July 6, 2014 file 37392   Jul 09, 2014 Jul 09, 2014 20:11