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March 30, 2020, 1:30 AM

by Editor in Chief
 
If you are a DMP artist, your ability to create an entire, sophisticated and convincing sequence--likely an establishing shot--on your own could be a blessing. If that is the case, Blender might be just what you need. 

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of March 30, 2020: Gregory Smith.

Title: "Seagulls’ Cry"
Genre: Environment Design
Renderer: Cycles

Final Render:  
ROTAW200330.jpg

Making-of
ROTAW200330MO.jpg
    
Artist's Comments
About Me: 
I’m Gregory Smith, and I’m a student in my final semester at university in the UK, studying CGI. My focus is on matte painting, and I’m starting to build up the reel
that I hope to throw in the direction of studios within a few months. In my spare time I occasionally make landscapes in Blender, just for fun.

About "Seagulls’ Cry:"
The Old Boat is a scene I put together after a fairly long break from environments, and it was just something I dived into without a lot of consideration about where it could end up.
Initially, I wanted to use it as a realism study, and I started by just creating a few elements from a couple of my own photos and laying them out. Later, based on a lot of great feedback,
I started to solidify the composition and get everything working together. I used Substance Painter for the main models and Photoshop for compositing, but otherwise it’s all Blender.

Related LInks:

1. https://blenderartists.org/t/seagulls-cry/1206373

2. https://www.blendernation.com/2020/03/04/behind-the-scenes-seagulls-cry/

3. https://www.artstation.com/artwork/xznOGY

4. https://www.artstation.com/gregory_smith


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300 Render of the Week 'B-24 Liberator' by Tamás Török - the Winner of the Week of March 19, 2018 file 16881   Mar 20, 2018 Mar 20, 2018 03:36
 
299 Render of the Week 'Ultra' by Riccardo Bancone - Winner for the Week of March 12, 2018 file 16141   Mar 13, 2018 Mar 13, 2018 03:24
 
298 Render of the Week 'Girl' by Yuditya Afandi - Winner for the Week of March 5, 2018 file 16706   Mar 06, 2018 Mar 06, 2018 01:52
 
297 Render of the Week 'Sci-fi Portrait Reloaded' by Max Puliero - the Winner of the Week of February 5, 2018 file 16539   Feb 06, 2018 Feb 06, 2018 00:12
 
296 Render of the Week 'Tribute to 1995 Ghost in the Shell' by Pascal Deraed - the Winner of the Week of January 15, 2018 file 19372   Jan 17, 2018 Jan 17, 2018 00:28
 
295 Render of the Week PRODUCT VISUALIZATION IN BLENDER for the week of January 15, 2018 file 18500   Jan 16, 2018 Jan 16, 2018 23:44
 
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293 Render of the Week 'Scarlet Macaw' by Scarlet Macaw - the Winner of the Week of February 12, 2018 file 16706   Feb 13, 2018 Feb 13, 2018 02:54
 
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291 Render of the Week 'Sheldon' by Thiago de Sul, Thiago Paladino, José Mauro Lobão, Robson Ribeiro - the Winners of the Week of February 11, 2019 file 25661   Feb 12, 2019 Feb 12, 2019 14:23
 
290 Render of the Week 'Procedural Knitwear Shader' by Simon Thommes - the Winner of the Week of February 5, 2019 file 17249   Feb 06, 2019 Feb 06, 2019 13:03
 
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288 Render of the Week 'Tattoo on Back' by Jesús Olmos - the Winner of the Week of June 4th, 2018 file 123529   Jun 05, 2018 Jun 05, 2018 03:10
 
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