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'Sheldon' by Thiago de Sul, Thiago Paladino, José Mauro Lobão, Robson Ribeiro - the Winners of the Week of February 11, 2019
AdminFebruary 12, 2019, 09:00 AM
by Editor in Chief
Blender's rendering capability have left many using other 3D tools envying. But you don't have to be. You can use Blender as a part of your workflow. As the collaborative winners for this week have successfully done
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the collaborative winners of the Render of the Week Award for the week of February 11, 2019: Thiago de Sul, Thiago Paladino, José Mauro Lobão, Robson Ribeiro.
Title: "Sheldon"
Animation
Renderer: Cycles
Final Renders
Blender UI Shot:
Final Animation
Artist's Comments
About Us:
Hello, I'm Thiago de Sul, I'm 29 and I'm a Generalist 3D artist from Rio de Janeiro, Brazil. And my friend who collaborated in this project are:
Thiago Paladino - VFX compositor
José Mauro Lobão - Houdini TD working at Lightfarm Brasil
Robson Ribeiro, an animator currently working at Double Negative Montreal.
Thiago Paladino - VFX compositor
José Mauro Lobão - Houdini TD working at Lightfarm Brasil
Robson Ribeiro, an animator currently working at Double Negative Montreal.
About "Sheldon:"
We started this project after Robson, an old college friend of mine posted online a video of this animation after attending classes at www.ianimate.net. I thought the animation was amazing and asked if I could make lights, materials and render it to study more about look dev and surfacing. After finishing the renders, Paladino helped us comping all passes and the campfire VFX in After Effects (what make everything really stands out) and Lobão created the mud the turtle spreads while moving.
Related LInks:
1. https://blenderartists.org/t/sheldon/1142798
2. https://vimeo.com/311218822