Sign In
Sign in
English

TopBanners12091703.jpg

September 17, 2012 8:00 AM

by Mikhail Rachinskiy

In addition to the Render of the Week Award, www.BlenderNews.org is featuring regular series, showcasing quality product vidz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product viz to 
www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
This week, www.BlenderNews.org is happy to feature the story of Mikhail Rachinskiy--a technical consultant for "Diadema" a jewelry company in Russia.
- Editor in Chief 

PVOTW120917.jpg
My name is Mikhail Rachinskiy. (But I prefer to be called "Mikee Rice," because people always have problems with reading/pronuncing my native name.) I'm a 23-year-old male currently living and working in Russian Federation in small uncharted city with name of Italian communist: Tolyatti.

How I Landed on the Job
In college and then in university I was studying architecture, by that time I thought that humanity will never come up with something more boring than architecture when I saw vacant 3D jewelry designer position. I had no experience in jewelry or product design. My interest in 3D was a game design, but I had pretty good understanding of 3D theory (a bunch of 3D packages and I already knew Blender for about a year). So I thought, 'why not?'
After a short interview and a test work (which I've done pretty well) I got position as a 3D Jewelry Designer (yay!). So I started to work at "Diadema" company with no experience, and the worst thing was that the last 3D designer left the company before I came in, so there was no one who was able to teach me. (I was pretty nervous for the first month.) After some time, I got my first apprentice (I got more students after that), and along with teaching, I built a new pipeline and workflow for the studio.
I gained all my knowledge about jewelry design from my job where I could meet with different jewelers, and jewelry designers (even the director of a local jewelry university) who taught me something new about jewelry design itself (tips and tricks).
Workflow at Diadema
At Diadema, we used Blender for everything, except cases where Blender failed: mesh decimation (MeshLab or Magics), works with text/complicated curves (Inkscape or Rhino), complicated boolean operations (Magics) and surfaces (Rhino).
Relevent Tools
My first 3D tool was 3ds Max 7, I was learning it for 3 or 4 years. I think it's the most powerful tool for modeling, I really envy some features like symmetry modifier or booleans with splines or node based particle system. Then it was "Maya 7." Back then and even now Maya is a tool which you can't use right out of the box, you need to write tons of scripts to make yourself comfortable, and I do not understand why some guys says that construction history in Maya is awesome. it's not! At least for modeling modifiers and geometry nodes are better. I'm just saying. Then I learned Cinema 4D, modo and Blender. Cinema is a good package, I can't remember why I didn't choose it. Modo has good modeling tools but has no any kind of parameterization (modifiers, nodes). I choose to learn Blender 2.45, because for me 3D was just a hobby. I couldn't afford to buy 3ds Max.
After I tried to learn Softimage, modeling was great, but I was not able to .... Softimage's 3D viewport looks very old, IMO. 
Jewelry industry has a several specific 3D packages like: 3Design, JewelCAD, Rhino (with addons), Matrix3D. But they all suffered from a lack of flexibility in my opinion. I can't change the diameter of the ring or size of the gemstones that easily, and Blender is much more hardcore, I like that.
Current Status & Plans
Now, I'm not working at that company as a 3D Jewelry Designer anymore. I decided to be a freelance jewelry designer for now. I'll be providing jewelry tutorials and timelapses on my channel on Youtube, sinc I think there is a lack of jewelry design tutorials. 
I'm still working at "Diadema" as a technical consultant and as a teacher, providing courses: "Jewelry Design with Blender." Beside the workflow which I used when I was working at Diadema company as mention above, now I use different pipeline because some piece of software cost too much for me. I'm using (1)Blender for modeling and rendering, (2) Hexagon for booleans, (3) MeshLab for mesh decimation, (4) nettfabb for mesh validation, (5) Inkscape for curves/text, and thinking about buying ZBrush. After job is done I send my model to a 3D printer.
Making of the Ring

Contact Info.:
1. wellmaderice@gmail.com
2. www.ifilgood.net

Related Links:
1. 3D Portfolio: http://mikeerice.deviantart.com/
2. http://blenderartists.org/forum/showthread.php?265553-Simple-fine-jewellery-1-timelapse
List of Articles
Subject Datesort Views
Blender Retrospectives 2020 Blender Retrospective Feb 20, 2021 313121
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file Jan 25, 2020 665411
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file Jan 25, 2020 528753
Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 535740
Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 478917
Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file Jan 23, 2019 450751
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file Jan 23, 2019 794007
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file Jan 23, 2019 513687
Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file Jan 23, 2019 447956
Render of the Year Render of the Year Awards 2018: Winners Annouced file Jan 02, 2019 485544
Blender Retrospectives 2018 Blender Retrospective file Jan 02, 2019 478138
Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file Jan 09, 2018 1074685
Blender Retrospectives 2017 Blender Retrospective file Jan 01, 2018 799877
Render of the Year Render of the Year Awards 2017: Winners Annouced file Dec 26, 2017 653091
Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file Jan 16, 2017 869693
Blender Retrospectives 2016 Blender Retrospective file Dec 29, 2016 1163653
Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file Jan 20, 2016 891179
Blender Retrospectives 2015 Blender Retrospective file Jan 12, 2016 863185
Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file Jun 26, 2015 906832
Render of the Year Render of the Year Awards 2014: Five Winners Annouced file Jan 02, 2015 920444
Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file Dec 11, 2014 964734
Render of the Week 'Protoceratops andrewsi' by Joanna Kobierska - the Winner of the Week of January 25, 2021 Jan 27, 2021 55156
Render of the Week 'Mundane Render' by Jeff Miller - the Winner of the Week of January 18, 2021 Jan 20, 2021 10722
Render of the Week 'Project Pangaea - Solo CGI Blender Animated Short' by Kirill Dulkin - the Winner of the Week of January 4, 2021 file Dec 25, 2020 10841
Render of the Week 'I Am Waw' by Mania Carta - the Winner of the Week of December 28, 2020 file Dec 25, 2020 10345
Render of the Week 'Scorpio' by Javier de Jesús Cárdenas Hernández - the Winner of the Week of December 21, 2020 file Dec 25, 2020 9414
Render of the Week 'Space Trucking' by Davi Goldberg - the Winner of the Week of December 14, 2020 file Dec 16, 2020 9519
Render of the Week 'Mole Monster' by Balázs Gräff - the Winner of the Week of December 7, 2020 file Dec 09, 2020 9572
Render of the Week 'Herbert’s First Day' by Louis du Mont - the Winner of the Week of November 30, 2020 file Dec 02, 2020 14504
Render of the Week 'Odin Tree' by Saif Roshdy - the Winner of the Week of November 23, 2020 file Nov 25, 2020 9468
Render of the Week 'SHOTENGAI' by Michael Yoshimura - the Winner of the Week of November 9, 2020 file Nov 18, 2020 10324
Render of the Week 'Dragon' by Paul Siedler - the Winner of the Week of November 9, 2020 file Nov 11, 2020 10318
Render of the Week 'Swamp House' by Jared Mondragon - the Winner of the Week of November 2, 2020 file Nov 03, 2020 13668
Render of the Week 'Corellian Tanker' by Rasmus Poulsen - the Winner of the Week of October 26, 2020 file Oct 29, 2020 12084
Render of the Week 'Jellyfishing' by Gopal Shah - the Winner of the Week of October 19, 2020 file Oct 21, 2020 12700
Render of the Week 'Spaceman Spiff' by Joseph Conover - the Winner of the Week of October 12, 2020 file Oct 14, 2020 11555
Render of the Week 'Dilophosaurus wetherilli' by Joanna Kobierska - the Winner of the Week of October 5, 2020 file Oct 07, 2020 11063
Render of the Week 'WW2 DOGFIGHT - Blender CGI Animation' by Julien Herbey - the Winner of the Week of September 28, 2020 file Sep 30, 2020 26180
Render of the Week 'Wandering in the Forest' by Manikandan Rajendran - the Winner of the Week of September 21, 2020 file Sep 25, 2020 11081
Render of the Week 'Japan Old Alley' by Joe Siu - the Winner of the Week of September 14, 2020 file Sep 16, 2020 94114
Render of the Week 'Subway' by Antoine Bagattini - the Winner of the Week of September 7, 2020 file Sep 09, 2020 11574