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May 14, 2019, 12:50 PM


by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good can Blender be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):

Strawberries
by JLE Studios
PVIB19051301.jpg PVIB19051302.jpg PVIB19051303.jpg PVIB19051304.jpg

Artist's Comments
About Us:
At the moment we are 28 developers / artists in our dev crew, especially 6 for laserscan, photogrammetry.
     We are searching and testing different ways for a photo-real CG artwork. Here we must distinguish
     the kind of the source objects (fruits, vegetables, technics, interior items and more). For the laserscan we are using
     different types of laser scanners. Artec Leo and/or Artec spider with a resolution from 0.2mm up to
     1 mm. The texture (Albedo) for such objects we make with a Nikon D 850, Canon EOS 5D Mark IV or 
     Canon 1 DX  Mark II. Since a few weeks we started with Substance Alechemist for the complete
     texture set like normal, roughness, ao and height maps. The complete Reconstruction in high detail
     we make in Reality Capture (laser point clouds and / or photogrammetry source files).

     Our goal is to reach a photo-real finish. One reason is also psychology! Here we distinguish the
     unconscious and the conscious part of a brain. The conscious (here the eyes) part of the brain realize 
     the artwork and send the information to the unconscious part. If the unconscious search now hundreds
     and thousands times /sec in the image for a kind of "yes I have seen this before .... or here is something
     which is wrong...). If we reach a quality where the unconscious part send the signal and say : this looks real, also
     i saw this exactly in the past....", than the brain get the signal : perhaps it is a photo or it is a part of something
     which i saw in the past somewhere (perhaps somewhere at the fruit stand, in the kitchen....)

About "Strawberries:"

Scene setup :

     At first we make some reference images with our Camera from the scene. In the case of the strawberry project

     we put the strawberries on a wooden ground in the nature. This is very important for the finished render and that we 

     have the same light and camera conditions. Second point : we make a 16k HDRI image from the setup so that

     we have the same light conditions. The albedo texture was produced in a tent. We build around such a scene a white

     tent and start to illuminate the tent from outside with different bright light sources. In the Strawberry project we used

     different "cold" light sources, warm light sources and some red led lights so that we have a uniform bright light

     inside the tent. Sometimes we make also a laser scan from the ground of the object (e.g. wooden ground, tables and more...)


     The laser-scan takes around 5 sec up to 120 - 180 seconds (dependent on the object) 

     For the texture we make 250-800 Photos. 


     Scene setup in Blender 3D 2.8. Here we combine now the environment light with the HDRI which me made

     from the scene. Starting texturing our objects with the textures which we made in Alchemist. Such objects have

     always a huge amount of polygons. It depend on the object and the complete scene. (from 100 MB up to more than 4 GB).

     Rendered in Cycles but also in Eevee we had in the past fantastic results.


     The Strawberries project was rendered on a Core i9 9980XE processor, 128 GB RAM and

     2 x GeForce RTX 2080 Ti with 22 GB.


Contact:

Related Links:
1. https://blenderartists.org/t/strawberries/1156634
2. https://www.artstation.com/dee_van_hoven
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Notice Blender Retrospectives 2016 Blender Retrospective file 1158442   Dec 29, 2016 Feb 01, 2017 10:28
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164 Render of the Week 'Pirate Lady--Making Waves' by Rico Cilliers - the Winner of the Week of November 2, 2015 file 36374   Nov 04, 2015 Nov 04, 2015 01:57
 
163 Render of the Week 'Siesta' by Yan Blanco - the Winner of the Week of October 26, 2015 file 38902   Oct 27, 2015 Oct 27, 2015 22:28
 
162 Render of the Week 'Sintik' by Manuel Grad - the Winner of the Week of October 19, 2015 file 36041   Oct 20, 2015 Oct 20, 2015 22:29
 
161 Render of the Week 'Sea Highway' by Lino Thomas - the Winner of the Week of October 12, 2015 file 36178   Oct 14, 2015 Oct 14, 2015 01:15
 
160 Render of the Week 'Little Pirate' by Lezly Prager - the Winner of the Week of October 5, 2015 file 36306   Oct 07, 2015 Oct 07, 2015 00:22
 
159 Render of the Week 'Out for a Waltz' by Simon Thommes - the Winner of the Week of September 28, 2015 file 38720   Sep 30, 2015 Sep 30, 2015 03:04
 
158 Render of the Week 'Skin in Cycles. Emily 2.1' by Ismael Fuentes - the Winner of the Week of September 21, 2015 file 47845   Sep 23, 2015 Sep 23, 2015 01:54
 
157 Render of the Week 'Big City Sensory Overstimulation' by Gleb Alexandrov - the Winner of the Week of September 14, 2015 file 41914   Sep 15, 2015 Sep 15, 2015 20:52
 
156 Render of the Week 'Misdirection' by Julian Santiago - the Winner of the Week of September 7, 2015 file 37775   Sep 09, 2015 Sep 09, 2015 00:32
 
155 Render of the Week 'Zen Garden' by Henrik Debner - the Winner of the Week of August 31, 2015 file 38172   Sep 01, 2015 Sep 01, 2015 21:19
 
154 Render of the Week 'Brother Bear' by Pratik Solanki - the Winner of the Week of August 25, 2015 file 37673   Aug 25, 2015 Aug 25, 2015 12:35
 
153 Render of the Week 'Bees' by Dominik Schatz - the Winner of the Week of August 17, 2015 file 34714   Aug 19, 2015 Aug 19, 2015 01:54
 
152 Render of the Week 'Street in Lyon' by Lech Sokolowski - the Winner of the Week of August 10, 2015 file 36985   Aug 12, 2015 Aug 12, 2015 01:41
 
151 Render of the Week 'Gun of the Kings' by Pascal Deraed - the Winner of the Week of August 3, 2015 file 38286   Aug 05, 2015 Aug 05, 2015 02:24
 
150 Render of the Week 'Memories of the Past' by the brothers Vincent and Zacharias Reinhardt - the Joint Winners of the Week of July 27, 2015 file 36612   Jul 29, 2015 Jul 29, 2015 00:56
 
149 Render of the Week 'Chilean Pools' by Alessandro Cordeiro - the Winner of the Week of July 20, 2015 file 47623   Jul 21, 2015 Jul 22, 2015 13:27
 
148 Render of the Week 'Postpro/Paintover Study' by Balazs Oszvald - the Winner of the Week of July 13, 2015 file 36587   Jul 14, 2015 Jul 14, 2015 22:27
 
147 Render of the Week 'Decor Lights' by Den Voloskov - the Winner of the Week of June 29, 2015 file 38672   Jun 30, 2015 Jun 30, 2015 17:56
 
146 Render of the Week 'Mephisto Concept Car' by Manuel Peter - the Winner of the Week of June 22, 2015 file 78400   Jun 24, 2015 Jun 24, 2015 03:10