Sign In
Sign in
English

  TopBanners18070901.jpg          
July 16, 2018, 8:10 PM

by Editor in Chief
 
How old do you think is too late for you to "master" Blender? You might think again after reading the comments from this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 16, 2018: Joakim Tornhill.

Title: "Swan Lake"
Genre: Environment Design
Renderer: Cycles

Final Render:  ROTWA180716.jpg

Clay Render 
ROTWA180716MO.jpg
  
Artist's Comments
About Me: 
I’m just a person that loves to create stuff on the artistic side. I have written some books (SF), sculpted in clay, created smaller movies for fun, taking photos and drawn a lot in 2D when I was younger. 3D I started with like five years ago in Blender. I did try with 3DS Max several years before that, but failed rather quick back then and put it on the shelf.

It was not that easy to get into Blender and 3D and many times I just put it aside and thought “no more”, but like three years ago a family member started to go to school learning about game design and she then started with 3D as well (Maya). Then I took up Blender for real and worked in parallel and suddenly I had climbed the mountain and knew what I was doing “for real”. From that point, I have used Blender almost daily in my spare time. Still, I am not using it in a work-related matter, except for some Freelancing, (working daily as an IT-consultant instead), even if I’d love to have a main work that was about creating 3D.

For everyone that is asking… it’s never too late to start with learning 3D. I started at the age around 45. Then you can calculate my age I believe smiley.

Right now I’m giving as much help as I can back to the Blender community, where I have specialized in how you create material in Blender cycles. Thus I have the FB group “Blender procedural textures” and also the YouTube channel “Blender Insight”. Besides that I’m trying to answer all questions in this area that pops up on different forums. All this I do because the real strength with Blender is the users, the community and their love to help others.

About "Swan Lake:"
This was an idea I got when just randomly looking through images at Artstation. My eyes fell on a drawing made in grey scale where you could see the morning fog rising from the lake. There was not more than the lake, some trees in the background and this morning fog. However, the image put a feeling inside me that I liked and I was wondering how this could be in color and perhaps with some more elements in. 
I also “needed” a nature scene to try out my newly bought “Graswald” AddOn, so these two thoughts about trying “GrasWald” and do my own version of a foggy lake started to get me going.

The swan in the picture has its own story. I exercise almost daily using a kayak in the city canal that we have. All spring I have been attacked by this really angry swan that claimed that a very large area was its territory when defending the egg nest. However, the swan now has five kids and is very calm again… so this image was more to try to bring forward the beauty in the swan again for me, so I could stop being pissed off at him.

So… a lot of feelings in this image wink.

The piece itself was not that hard to do for me. I just added four planes that should be the shore, the lake, the forest background and the sky, did a configuration of camera settings and basic light (and added an HDRI). I have found that putting the camera correct as soon as possible will ease a lot of stuff later on....especially when doing real measurement work. 
Then I created like five different trees in the Sapling AddOn, made a group for it and weight painted the plane to get a good placement of the tree particles. 
For the fog, I added a big cube that I used volume material on. In short, I separated the Z axis so I could control the height of the fog and made the difference in the fog using Musgrave texture. For the lake to get ripples, I also only played with the material, so no displacement there, just a distorted wave texture together with the principled Shader. 
The swan is two box modeled objects (A curve for the neck/head and a sphere for the body) that I later sculpted the details on. I did a rough separation of material for body, beak, and head using vertex groups. Then I UV unwrapped the swan, baked the textures into a single image and smoothed edges between the different materials in Gimp and also created a rather simple bump map to use on the swan. 
The front of GrasWald grass was mostly to play with the parameters that come with the AddOn product. Did some post settings directly in the particle system, but 90% was done with just a few clicks. 
Finally, I appended, placed and rendered a fly (previous work) in different positions and combined images of fog, flies, and lake+swan+tree in the compositor where I blurred out the flies so it matched the other main image.
Some final color correction and vignette were then done in Gimp as well and then the piece was finished. 
I was thinking about adding feathers on the swan as well using particles, but got into memory issues so I gave up that thought this time.

Related LInks:

1. https://www.artstation.com/artwork/BZ3vm

2. https://www.artstation.com/magicglow

List of Articles
No. Subject Author Views Votes Datesort Last Update
Notice Blender Retrospectives 2020 Blender Retrospective 322054   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 674300   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 537535   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 544641   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 487729   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 460097   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 805443   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 523821   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 457543   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 495443   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 486835   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1083015   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 808043   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 661105   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 879463   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1171977   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 897300   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 869228   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 913044   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 933958   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 982447   Dec 11, 2014 Jan 24, 2015 21:31
445 Render of the Week 'Snail' by Maciej Stokowiec - Winner for the Week of September 10, 2012 file 46975   Sep 10, 2012 Sep 11, 2012 01:23
 
444 Render of the Week 'Forest Path' by Igor Kozyrev - Winner for the Week of September 17, 2012 file 50149   Sep 17, 2012 Sep 18, 2012 00:10
 
443 Render of the Week 'Island' by Agustin Benavidez - Winner for the Week of September 24, 2012 file 58076   Sep 25, 2012 Sep 25, 2012 03:32
 
442 Render of the Week 'Fire Flower' by Alexey Lugovoy - Winner for the Week of October 1, 2012 file 56554   Oct 01, 2012 Oct 01, 2012 21:04
 
441 Render of the Week 'Fantasy Ambient' by Cristian Enache - Winner for the Week of October 8, 2012 file 49234   Oct 09, 2012 Oct 09, 2012 19:48
 
440 Render of the Week 'Alpha Rest Room' by Enrico Cerica - the Winner of the Week of October 15, 2012 file 92241   Oct 15, 2012 Oct 15, 2012 22:02
 
439 Render of the Week 'Alien - Battle' by Alessandro Chiffi - the Winner of the Week of October 22, 2012 file 57441   Oct 22, 2012 Oct 22, 2012 19:48
 
438 Render of the Week 2012 Bi-annual Render of the Week Award Video, from April 30 through October 22 file 43552   Oct 30, 2012 Oct 30, 2012 02:33
 
437 Render of the Week 'The Most Beautiful Beach' by Matej Hudak - the Winner of the Week of November 5, 2012 file 46225   Nov 05, 2012 Nov 05, 2012 17:20
 
436 Render of the Week 'Wheelchair House' by Dion Moult - the Winner of the Week of November 12, 2012 file 97559   Nov 12, 2012 Nov 25, 2012 00:46
 
435 Render of the Week 'dune_boiserie' by Gabriele Mariotti and Alan Zirpoli - the Winners of the Week of November 19, 2012 file 48857   Nov 19, 2012 Nov 19, 2012 19:49
 
434 Render of the Week 'Tsunami' by Alexandre Faiad - the Winner of the Week of November 26, 2012 file 51306   Nov 26, 2012 Nov 26, 2012 23:17
 
433 Render of the Week 'Lamborghini Aventador - XS Edition' by Ettienne Vorster - the Winner of the Week of December 3, 2012 file 63830   Dec 03, 2012 Dec 03, 2012 19:45
 
432 Render of the Week 'The Old Troll' by Ulf Lundgren & Matt Heimlich - Winner for the Week of January 7, 2013 file 49919   Jan 09, 2013 Jan 12, 2013 08:48
 
431 Render of the Week 'All My Loving' by Raphael Bétemps - Winner for the Week of January 14, 2013 file 42870   Jan 14, 2013 Jan 14, 2013 23:32
 
430 Render of the Week 'The Holiday Emu' by Tyler Aschenbrenner - Winner for the Week of January 21, 2013 file 47036   Jan 21, 2013 Jan 21, 2013 20:36
 
429 Render of the Week 'Snow Mountains' by Bintang Senja P. - Winner for the Week of January 28, 2013 file 48402   Jan 29, 2013 Jan 29, 2013 01:24
 
428 Render of the Week 'Family Vila Interior' by Attila Balough - Winner for the Week of February 11, 2013 file 45950   Feb 12, 2013 Feb 13, 2013 01:28
 
427 Render of the Week 'Venice' by Paul Andruchiewicz - Winner for the Week of February 18, 2013 file 38619   Feb 18, 2013 Feb 18, 2013 23:51
 
426 Render of the Week 'Vilet' by Lucas Giudici de Barros Falcao - Winner for the Week of February 25, 2013 file 57387   Feb 26, 2013 Feb 26, 2013 03:04