Sign In
Sign in
English

TopBanners12072302.jpg

This is a follow-up article of BI vs. Yafaray vs. Cycles - an Artist's Observation published on June 4, 2012 by Olivier Boscournu,
 the winner of the Render of the Week Award for the week of May 14, 2012. 
The following article may not reflect the official view of www.BlenderNews.org.—Editor in Chief.

July 2, 2012 8:00 AM

by Olivier Boscournu

After " Bidirectional Interior" where I did compare the 3 renderers for an indoor scene, I decided to do the same for an outdoor arch viz.

Exterior-BI-Yafaray-Cycles.jpg
Blender Internal: 12 min.
Yafaray (Photon Mapping): 18 min.
Cycles with GTX460: 9 min.

The goal is not to get the same renderings, but to observe what happen when you switch between the three methods, with as lest changes of settings as possible (only shaders & lights). The three renderings have almost the same post-compositing based on the BI passes (Blender nodes, color correction, vignetting, fog effect,...). The scene is not really complex (a simple snow ground, basic architecture, few furnitures, ...), the shaders are not sophisticated. The forest is made with a particle system and only one birch tree made with a slaping add-on. The sky lighting is obtained with an UVmapped hemisphere, used as an emit object for shader. This simple method provides good and fast results for all kinds of render engine, saving lot of time. 

Making-of-OAV12072302.jpg

Of course, BI doesn't have a Global Illumination solution, but GI is not really necessary for outdoor scene, specially in this case, and the Ambient Occlusion can be very usefull to simulate this kind of lighting with an HDR environnement. I believe, every new Blender user must learn to know how to use the Blender Internal. The method is quite old, but you get to learn a lot about how to configure the textures and lightings. It's useful for improving your technical skills. Blender Internal is pretty fast and versatile with several of rendering passes.

After BI, I've needed just a few minutes to configure the lighting method and the shaders in Yafaray. That's what I love with Yafaray, its workflow is very easy and fast, providing good results. New users can easily see that. Renderings are pretty fast that it's helpful for configuring the right settings and the border render allows fast previews on focalized areas. The rendering with Yafaray and it GI solution is 50% slower than BI on the same size (1600 x 1200 px), but it's pretty fast and requires less tweaks in lightings.

Cycles still has much room to be improved but is very efficient for outdoor--unlike for indoor arch viz. This is because it uses only a Pathtracing integrator, more suitable with opened scene and huge light source. To produce the final rendering, I had to convert each shader to make it fit for Cycles. I like the versatility and the power of its node shaders, but it's imperative to have a good CUDA graphic card with you so as to benefit from the full potential of this render engine. That's why I used my Nvidia GTX 460 (1 GB RAM & 336 CUDA cores) to get a good rendering time. With CPU it would take more than one hour!

Exterior-BI-Yafaray-Cycles-Settings.jpg

Conclusion
With a simple outdoor scene as in this case (no transparent leaves on trees, no grass,etc...), Blender users will be able to use different methods and renderers. With BI, the basic solution, you can do the job but you needs more tweaks and extra time to enhance the result. Yafaray, as external GI and biased solution, is the fastest and easiest way to get a photorealistic result on CPU! After passing a little time to know Yafaray, it's a real pleasure. As for Cycles, it's very useful with the realtime preview, and its node system provides incredible results. But in most cases, You need a good--sometimes expansive--Nvidia graphic cards.


Hardware spec.:
intel i7-2600k ( 3,4GHz), 16 Go DDRam, Nvidia GTX 460 1GoRam ( 336 cuda cores), windows7 64bits. Yafaray & BI rendering processed with 4 cores CPU, Cycles render on GPU. Made with official Blender 2.63a-64bits & official Yafaray 0.1.2 beta5a-64bits.

Related Links:
1. http://www.blendernation.com/2012/06/16/bi-vs-cycles-vs-yafray-an-artists-observation
2. http://www.olivier-boscournu.com
3. http://blenderartists.org/forum/showthread.php?256953-Comparison-BI-Yafaray-Cycles-for-outdoor-archiviz
List of Articles
Subject Datesort Views
Blender Retrospectives 2020 Blender Retrospective Feb 20, 2021 343344
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file Jan 25, 2020 695394
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file Jan 25, 2020 558696
Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 565908
Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 508651
Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file Jan 23, 2019 485759
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file Jan 23, 2019 830440
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file Jan 23, 2019 548453
Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file Jan 23, 2019 479756
Render of the Year Render of the Year Awards 2018: Winners Annouced file Jan 02, 2019 516474
Blender Retrospectives 2018 Blender Retrospective file Jan 02, 2019 508597
Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file Jan 09, 2018 1101495
Blender Retrospectives 2017 Blender Retrospective file Jan 01, 2018 825967
Render of the Year Render of the Year Awards 2017: Winners Annouced file Dec 26, 2017 679784
Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file Jan 16, 2017 899566
Blender Retrospectives 2016 Blender Retrospective file Dec 29, 2016 1186840
Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file Jan 20, 2016 910592
Blender Retrospectives 2015 Blender Retrospective file Jan 12, 2016 883128
Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file Jun 26, 2015 925845
Render of the Year Render of the Year Awards 2014: Five Winners Annouced file Jan 02, 2015 964785
Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file Dec 11, 2014 1020710
Render of the Week 'Colorful Sparrow' by Fabian D'Abundo - the Winner of the Week of December 15, 2014 file Dec 17, 2014 48220
Render of the Week 'Beast in the Snow' bySteffen Hess - the Winner of the Week of December 22, 2014 file Dec 23, 2014 38848
Render of the Week 'The Greenbox Studio' by Jesse Sutherland - the Winner of the Week of January 12, 2015 file Jan 13, 2015 41649
Render of the Week 'Dark Silver Straight Sword' by Wing Wai Sze - the Winner of the Week of January 19, 2015 file Jan 21, 2015 42938
Render of the Week 'Snake, Dragonfly, License' by Mojtaba Farokhi - the Winner of the Week of January 26, 2015 file Jan 28, 2015 39727
Render of the Week 'Rocky, My Water Dragon' by Sébastien RENAULT - the Winner of the Week of February 2, 2015 file Feb 04, 2015 38792
Render of the Week 'Canada to Send First Pug into Space!' by Josiah Swaim - the Winner of the Week of February 9, 2015 file Feb 11, 2015 48260
Render of the Week 'Industrial Loft Corner' by Enrico Cerica - the Winner of the Week of February 16, 2015 file Feb 18, 2015 43147
Render of the Week 'Gilius = Thunderhead The Dwarf' by Kfir Merlaub - Winner for the Week of February 23, 2015 file Feb 25, 2015 40443
Render of the Week 'Opening the Dark Portal' by Guilherme Henrique - Winner for the Week of March 2, 2015 file Mar 04, 2015 43760
Render of the Week 'Crystal Turtle' by Kevin Hays - Winner for the Week of March 9, 2015 file Mar 10, 2015 65760
Render of the Week 'Arachnid' by Alexander Gluhachev - Winner for the Week of March 16, 2015 file Mar 17, 2015 50009
Render of the Week 'Burnout' by Reynante Martinez - the Winner of the Week of March 23, 2015 file Mar 24, 2015 37008
Render of the Week 'Oscar of the Congo' by Glenn Melenhorst - the Winner of the Week of March 30, 2015 file Mar 31, 2015 39304
Render of the Week 'Fossillis Ammōnītēs' by Jamie Bertenshaw - the Winner of the Week of April 6, 2015 file Apr 07, 2015 39116
Render of the Week 'Ladybug' by Ayoub Moulakhnif - the Winner of the Week of April 13, 2015 file Apr 14, 2015 37158
Render of the Week 'Treehouse' by Kjartan Tysdal - the Winner of the Week of April 20, 2015 file Apr 21, 2015 41463
Render of the Week 'Steampunk World: Station 45' by Gleb Alexandrov - the Winner of the Week of April 27, 2015 file Apr 28, 2015 45325
Render of the Week 'Ancient Relic' by Manuel Grad - the Winner of the Week of May 4, 2015 file May 06, 2015 41060
Render of the Week 'Head Made with Blender' by Cesar Salcedo - the Winner of the Week of May 11, 2015 file May 13, 2015 43724