Sign In
Sign in
English

TopBanners13042902.jpg

April 29, 2013 8:30 AM
By Claas Kuhnen

While Blender is an excellent tool for creating content for games or animated movies, it is also now a highly usable tool for product design. Specifically, the introduction of Ngons and Blender’s new Cycles render engine has elevated the usability of Blender dramatically in that area. Ngon was a milestone to close the gap between Blender created polygon models and converting them into NURBS surfaces.
I have a very big interest in exploring the possibilities in how to utilize tools or technologies from animation and motion design into a workflow applicable to industrial design. Traditional industrial design applications can be very pricey. But often that focus on precision can result in a limited flexibility when you would like to creatively explore your design ideas. This is the typical clash between engineering vs. freeform modeling approach.
In this article I would like to show you how I have used Blender’s animation and modeling/modifier tools to create a workflow in which I was able to quickly explore the design idea and virtually test-drive it. Our goal was to create a bent plywood furniture piece that has movable parts that would adjust to the weight of a human body.

Lizbett Lounge Chair.jpg
What was extremely useful in Blender for us, besides the great modeling tools has been the use of modifiers to simulate a somewhat parametric approach.
We started this project by creating the flat base mesh for the seat and backrest plate.
The solidify modifier with using units enabled us to give a real measured thickness to those flat sheets. In the next step, using a mirror modifier, we bend those thickened meshes into the shape we desired by using the curve modifier together with NURBS curves. Using curves to bend a shape is a very efficient method compared to hard-modeling such deformations right into the polygon mesh. If a quick adjustment has to be done, it can be simply done with few mouse clicks by modifying the bend curve.
Blender-for-furniture-design-1.jpg
Ergonomics is a very important aspect in furniture design. We used a posed figure to fine-tune the bend curves and also as a reference to how the bent plywood sheets would have to rotate to generate the seating experience we were envisioning.
Blender-for-furniture-design-2.jpg
Blender-for-furniture-design-3.jpg
As you can see we parented the half mesh together with the invisible bend curve to an empty and with local space orientation were able to rotate the parts and explore how the parts would move and how visually that would actually look.
Having studied photography and graphic design as well, I always felt that commercial render solutions for product designers often were very limited in their functionality. Their main focus is delivering a somewhat acceptable image fast. But I rather prefer being in full control. Blender’s new GI based render engine provides all the shader blocks I need to logically rebuild realistically-looking materials quite efficiently and set up the render environment the same way as I would do in a physical photo studio.
Blender-for-furniture-design-4.jpg
Something I found extremely helpful, and which made my layouter heart beat faster was the ability that you can apply an image with a transparent background to an empty. As you can see in the lower two images, I used the empty to place a layout mock-up in-front of my camera and was then able in Blender to rotate and pose the lounge chair perfectly onto the composition. In previous projects, I rendered different views and put them together in Photoshop and rendered new perspective views, when needed. With this approach you have much more control over how the finale composition can look like, even before you actually render.
Blender-for-furniture-design-5.jpg
While in this case study, we used Blender more as a tool to explore the possible look of a non-existing product, I am very excited to see that in the industry polygon modeling is becoming a more accepted approach to create the CAD model for manufacturing.
While each method has their unique advantages and disadvantages, the beauty is in being able to utilize both approaches in a consistent workflow that makes use of the tools out there rather than excluding them.
While Blender is free, it does not mean anymore that it cannot be taken seriously. In terms of modeling, it was actually much more creative and usable to rapidly explore and validate the design idea. What was the biggest surprise was the blazing speed improvement GPU rendering with Cycles provided us with. Being a more complex software, Blender with Cycles and GPU is actually dramatically faster now than many commercial render products that focus on simplicity and speed. And I think that is something the Blender team should be very proud of, that they not only created some equally powerful, but actually better than the commercial options out there for industrial designers.

List of Articles
No. Subject Author Views Votes Date Last Updatesort
Notice Blender Retrospectives 2020 Blender Retrospective 350116   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 702300   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 565632   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 572728   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 515392   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 493521   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 838609   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 557608   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 486182   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 522461   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 516198   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1106987   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 831598   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 685395   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 906323   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1191031   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 914349   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 887089   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 929752   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 976153   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 1032806   Dec 11, 2014 Jan 24, 2015 21:31
365 Render of the Week 'Messy Room' by Tatsuki Yamada Hatemei - the Winner of the Week of April 13, 2020 file 16051   Apr 14, 2020 Apr 14, 2020 20:28
 
364 Render of the Week 'Mary Jane Watson sculpt' by Veer Chidar - the Winner of the Week of April 7, 2020 file 14218   Apr 07, 2020 Apr 07, 2020 17:11
 
363 Render of the Week 'Joker corridor' by Mirosław Cichoń - the Winner of the Week of March 23, 2020 file 14439   Mar 24, 2020 Apr 07, 2020 17:07
 
362 Render of the Week 'Seagulls’ Cry' by Gregory Smith - the Winner of the Week of March 30, 2020 file 13659   Mar 31, 2020 Mar 31, 2020 14:38
 
361 Render of the Week 'The Interior of the Soviet Electric Locomotive VL10' by Ilya Osin - the Winner of the Week of March 16, 2020 file 20685   Mar 18, 2020 Mar 18, 2020 02:07
 
360 Render of the Week 'Alternate KONG:Skull Island Movie Trailer - With Blender' by Nilushan Rajakaruna - the Winner of the Week of March 2, 2020 file 14084   Mar 10, 2020 Mar 10, 2020 08:59
 
359 Render of the Week 'Abandoned House' by Kilian Van Hasten - the Winner of the Week of March 2, 2020 file 13375   Mar 03, 2020 Mar 10, 2020 08:49
 
358 Render of the Week 'Space Elevator' by Lino Thomas - the Winner of the Week of February 24, 2020 file 13474   Feb 25, 2020 Feb 25, 2020 03:40
 
357 Render of the Week 'Treehead - Alien World' by Donald Çela - the Winner of the Week of February 10, 2020 file 14012   Feb 16, 2020 Feb 16, 2020 09:28
 
356 Render of the Week 'Kayan Tribe Woman' by George Siskas - the Winner of the Week of January 3, 2020 file 13955   Feb 07, 2020 Feb 07, 2020 21:35
 
355 Render of the Week 'FOTW Challenge' by Chris Chuipka - the Winner of the Week of January 27, 2020 file 23256   Feb 01, 2020 Feb 01, 2020 02:25
 
354 Render of the Week 'Sandwich Demon' by Ian Hubert - the Winner of the Week of December 23, 2019 file 18142   Dec 23, 2019 Dec 26, 2019 18:08
 
353 Render of the Week 'Spruce - Backyard House' by Paweł Pęcherzewski - the Winner of the Week of December 2, 2019 file 15678   Dec 08, 2019 Dec 15, 2019 02:33
 
352 Render of the Week 'RX Unit' by Nicodemus Mattisson - the Winner of the Week of December 9, 2019 file 14395   Dec 15, 2019 Dec 15, 2019 02:33
 
351 Render of the Week 'Courage' by Daniel Vesterbæk Jensen - the Winner of the Week of November 25, 2019 file 17443   Dec 01, 2019 Dec 01, 2019 02:35
 
350 Render of the Week 'Halloween-o-forest' by Sanidhya Kabeer- the Winner of the Week of November 18, 2019 file 14467   Nov 24, 2019 Nov 24, 2019 02:01
 
349 Render of the Week 'Sungoori Gaga' by Kim Chul Min - the Winner of the Week of November 11, 2019 file 14514   Nov 16, 2019 Nov 16, 2019 04:52
 
348 Render of the Week 'Alien Homage' by Andy Walsh - the Winner of the Week of November 4, 2019 file 14760   Nov 10, 2019 Nov 10, 2019 02:38
 
347 Render of the Week '3D Castle Set Extension' by Jasper Schubert - the Winner of the Week of October 28, 2019 file 18570   Nov 03, 2019 Nov 03, 2019 04:34
 
346 Render of the Week 'URAN-1 in Space' by Gesy Bekeyei - the Winner of the Week of October 21, 2019 file 15029   Oct 27, 2019 Oct 27, 2019 00:48