Sign In
Sign in
English

TopBanners12062503.jpg
 
June 25, 2012 8:00 AM
by B.N. Reporter

A notable short film using Blender is about to be released on August 8, 2012 by a well-organized  international body of artists. A representative of www.BlenderNews.org who had a look at the WIP intermediate preview of the short film described it as a "Syntel-quality" short film at the least.  "Carlo" the organizer and the director for the short film "REVERSION" has responded to an interview with www.BlenderNews.org.

 

Thank you for responding to this interview, Carlo. Would you like to introduce yourself?

My full name is Giancarlo Chan Ng. I currently work as a middle manager in the business district of Makati in the Philippines. I started studying film and animation on my own starting 2006. My interest in CG immediately fell into the quadrant of semi-realistic human actors in mature situations (mostly action-oriented). REVERSION represents a culmination of my interests not just in CG animation and 3D modeling but also in Project Management (yes, I actually like managing projects!), film promotion, story writing, story telling, and interacting with people.

Reversion_shot01.jpg

What is REVERSION about?
REVERSION is an 11-minute film so at the end of the day, it's about one experience that's wrapped in another experience.  
Somewhere in the Congo, a lone security guardian under Ethercorp, the same company running the research facility, is breaking into what seems like an abandoned Ethercorp edical/research facility. The mission of this individual is not entirely clear for the audience, but in truth this is not very essential to the core experience of the 11 minute film.  What is clear from the get-go is that there is some kind of purpose involving information inside the facility.
But just then a previously unseen threat emerges... Something not entirely natural.  A chase ensues, and there is some action... The chase eventually leads to a revelation that changes the way the action is perceived from that point until the end of the short.
Basically the tormentor becomes the victim and what was previously believed to be the victim becomes the tormentor.  The one with advantage becomes the one at disadvantage. This is partially where the title comes from - because everthing "reverses".  But the title has multiple meanings not just in terms of story-reversals, role-reversals, but also has some roots in other areas of the short. 
I wish I could say more but we're trying to keep things spoiler free until August.

Could you introduce your MAGIC MOVIE MACHINE team members for this project?
We've had Sidney Carlos Morae, Jr (a professional aritst in Brazil well known for "Yo! Frankie") and Jeffrey Alan Pitts (an experienced sound designer) as well as about 9  talented artists and students invited for this project.

What's your goal for making this short film?
Simple enough, the goal originally  was to finish.  The team on REVERSION was a heavy mix of people who had experience but not enough time, and young people with no experience, but who also had limited time available to work on a picture.  Around the entire project was this sense of exploration and learning about how to make the best images possible with little more than just what we had at home. As the film started coming together, and as we started doing select previews, it became clear that the film (and the Team) had more potential in it and thus we are having to assess our goals now with a view to what is possible.
It helps that REVERSION, in the end, has become a story larger than the 11-minute time frame can allow.  So we have to see what comes.

Reversion_shot02.jpg

Why did you choose Blender?
For students and people like me with no means to access the kind of software and assets used by professionals, Blender was the only real choice.  But that is not the complete answer, and is only valid to answer the question of why I chose Blender to learn Computer Animation a few years ago. 
REVERSION partially came about from the growing understanding amongst all of us that Blender was quickly maturing into something that is very capable. Everything you see in REVERSION is done in Blender. Modeling, Animation, Visual Effects, Lighting, Smoke, Atmospherics, IK rigging.  The color-grading is also done in Blender Compositor using Nodes. There is nothing in this film that was created in another application, save for the texture maps which were made in either Gimp or Photoshop.
The music was done in Apple Logic and I believe Jeff uses Apple Final Cut Pro for the Sound Design.

Other than Blender, what softwares are you using?
We used Blender for Modeling, Rigging, Animation, Visual Effects, Video Editing, Video Compositing, Color-Grading. We used Photoshop and Gimp for Textures.  We used AVIDEMUX for some video processing compatibility with Apple Final Cut Pro. Apple Final Cut Pro was used in Sound Design.  VirtualDub Surround is used for final multiplexing of the Images and Audio together. 

Did you utilize motion capture technology?
REVERSION does not use Motion Capture technology.  We have been asked this question a number of times and the truth is that REVERSION's final motion is done in passes.  At the root of REVERSION's animation is a very old-fashioned method involving video footage study and thumbnail drawings. 

Reversion_shot03.jpg

What's your plan after the release of REVERSION?
Since the trailer came out, some parties have started approaching us about the potential of this film.  We are evaluating our options and we cannot reveal much in this area at this time.

Thank you, Carlo, for your response. And we hope the best for your MAGIC MOVIE MACHINE team and for REVERSION soon to be released on August 8, 2012.

REVERSION is a pioneer project for decentralized "cell production", as Carlo puts it, where artists from all over the world can be organized to produce a professional quality film. Please tune in for a future article, where Carlo will illuminate on the process.

Related Links:
1. http://reversionmovie.blogspot.kr/
2. http://www.blendernation.com/2012/04/16/movie-project-reversion/
List of Articles
No. Subject Author Views Votes Date Last Update
Notice Blender Retrospectives 2020 Blender Retrospective 349858   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 702053   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 565385   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 572480   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 515135   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 493272   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 838310   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 557245   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 485959   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 522250   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 515924   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1106793   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 831370   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 685197   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 906064   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1190879   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 914203   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 886948   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 929617   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 975731   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 1032370   Dec 11, 2014 Jan 24, 2015 21:31
345 Render of the Week 'Lake among the Dunes' by Paweł Pęcherzewski - the Winner of the Week of October 14, 2019 file 15322   Oct 20, 2019 Oct 20, 2019 06:03
 
344 Render of the Week 'Jim Button and Luke the Engine Driver' by Helmut Stark - the Winner of the Week of October 7, 2019 file 14692   Oct 12, 2019 Oct 12, 2019 10:37
 
343 Render of the Week 'Moss-Imp' by Michi Brandstetter Lagunovich - the Winner of the Week of September 30, 2019 file 13879   Oct 06, 2019 Oct 06, 2019 02:28
 
342 Render of the Week 'Train Station in Japan' by Joe Siu - the Winner of the Week of September 23, 2019 file 15104   Sep 28, 2019 Sep 28, 2019 02:18
 
341 Render of the Week 'Liac Store' by Alexander Lagunovich - the Winner of the Week of September 16, 2019 file 15181   Sep 22, 2019 Sep 22, 2019 01:42
 
340 Render of the Week 'The Hungry Blood-thief' by Colin Behrens & Svenja Strobel - the Winner of the Week of September 9, 2019 file 15202   Sep 15, 2019 Sep 15, 2019 02:10
 
339 Render of the Week 'Pennywise, The Dancing Clown 3D Model' by George Siskas - the Winner of the Week of September 2, 2019 file 22290   Sep 07, 2019 Sep 07, 2019 21:07
 
338 Render of the Week 'Angelababy' by Guang Liang Chen - the Winner of the Week of August 19, 2019 file 18527   Aug 24, 2019 Aug 24, 2019 03:50
 
337 Render of the Week 'Mars RXVER' by Aleksandr Kilimnik - the Winner of the Week of August 12, 2019 file 14899   Aug 16, 2019 Aug 16, 2019 07:49
 
336 Render of the Week 'Galata Tower' by Emir Sinan Gürlek & Burak Gök - the Winner of the Week of August 5, 2019 file 14878   Aug 10, 2019 Aug 10, 2019 11:07
 
335 Render of the Week 'The Laser Cowboy' by Alex Treviño - the Winner of the Week of July 29, 2019 file 14819   Aug 04, 2019 Aug 04, 2019 02:34
 
334 Render of the Week 'Definition' by Elie Makhlouf - the Winner of the Week of July 22, 2019 file 13878   Jul 27, 2019 Jul 27, 2019 03:20
 
333 Render of the Week 'Baghdad' by Mostafa Samir - the Winner of the Week of July 15, 2019 file 15086   Jul 20, 2019 Jul 20, 2019 02:28
 
332 Render of the Week '2042 Rogue Drone' by George Kim - the Winner of the Week of August 29, 2016 file 13698   Jul 13, 2019 Jul 13, 2019 02:04
 
331 Render of the Week 'Fantastic Greenhouse (CGBoost Challenge)' by Jakub Wysocki - the Winner of the Week of July 1, 2019 file 14376   Jul 06, 2019 Jul 06, 2019 08:00
 
330 Render of the Week 'The Construction Site' by Oday Abuzaeed - the Winner of the Week of June 24, 2019 file 13704   Jun 29, 2019 Jun 29, 2019 07:38
 
329 Render of the Week 'Hydra' by Alan Owen - the Winner of the Week of June 17, 2019 file 15055   Jun 22, 2019 Jun 22, 2019 06:11
 
328 Render of the Week 'No More Dragons!' by Oleg Zherebin - the Winner of the Week of June 10, 2019 file 13647   Jun 15, 2019 Jun 15, 2019 06:36
 
327 Render of the Week 'Guilty Puss' by Alex Bitsadze - the Winner of the Week of May 20, 2019 file 14199   May 23, 2019 May 30, 2019 11:04
 
326 Render of the Week 'Fallen' by Daniel Aubert - the Winner of the Week of May 27, 2019 file 14447   May 30, 2019 May 30, 2019 11:03