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October 27, 2015 8:00 AM

by Editor in Chief
 
Blender seems to excel in modeling and rendering bugs and insects. Check out the work of this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best  work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of October 26, 2015: Yan Blanco.

Title: "Siesta"
Genre: Modeling
Renderer: Cycles
  
Final Renders:
ROTWA15102603.jpg

ROTWA15102602.jpg

ROTWA15102601.jpg

Geometries & Textures Used
ROTWA151026MO1.jpg

ROTWA151026MO2.jpg


Artist's Comment
About Me: 
My name is Yan Blanco. I live in Brazil, being an illustrator since childhood, and I started tinkering with 3D 1 year ago (2014) at the College of Graphic Design. After college, I began to learn 3D on my own, with tutorials on the Internet, where knowledge is unlimited. The first software I learned was Blender, then I began to delve deeper into Cycles Render. I started learning 3DS Max and Vray as well, but recently I decided to dedicate my time tweaking what I know in Blender.

About "Siesta:"
The project was done in about two full days of work. initially would be to use a new shader in which I was developing, the iridescent material, however, as I was not completely satisfied with this shader, I created a second option, the black hull,that please me more. Thus, the project consists of three images: The black beetle, iridescent beetle, and black beetle with a render simulating an amateur photo with a direct flash in the beetle. The beetle was sculpted in Blender, with a Wacom Intuos tablet. The post production was done in Photoshop, with some techniques learned in the tutorials of 3D artist Gleb Alexandrov.

So that's it, I would like to thank the artists who share the Blender knowledge: Andrew Price, Gleb Alexandrov and Reynante Martinez.and two friends who helped me with tips and constructive criticism on the project, Murilo Semeghini (also 3D artist) and Guilherme Freitas (illustrator).

Related LInks:

1. http://blenderartists.org/forum/showthread.php?381933-Siesta

2. http://yanblanco.wix.com/portfolio

3. https://www.behance.net/gallery/29744403/3D-Siesta

4. https://www.facebook.com/yanblancoart?ref=hl


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400 Render of the Week 'Steve' by Robert Chudy - the Winner of the Week of September 9, 2013 file 41967   Sep 09, 2013 Sep 16, 2013 16:41
 
399 Render of the Week 'Old District' by Nicolò Zubbini - the Winner of the Week of September 23, 2013 file 41400   Sep 23, 2013 Sep 23, 2013 15:50
 
398 Render of the Week 'Radical Rabbit 2.0' by Jakub Vondra - the Winner of the Week of September 30, 2013 file 39748   Sep 30, 2013 Sep 30, 2013 15:14
 
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394 Render of the Week 'Mix Familial & Workshop House' by Enrico Cerica - the Winner of the Week of November 11, 2013 file 51544   Nov 12, 2013 Nov 17, 2013 23:27
 
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390 Render of the Week 'River Side' by Enrico Cerica - the Winner of the Week of January 13, 2014 file 47503   Jan 13, 2014 Jan 13, 2014 16:45
 
389 Render of the Week 'Jordi' by Daniel Camino - the Winner of the Week of January 20, 2014 file 40050   Jan 21, 2014 Jan 21, 2014 02:50
 
388 Render of the Week 'Santa??' by Derek Goff - the Winner of the Week of January 27, 2014 file 39315   Jan 28, 2014 Jan 28, 2014 16:42
 
387 Render of the Week 'The Rabbit and the Train' by Gleb Alexandrov - the Winner of the Week of February 3, 2014 file 42325   Feb 05, 2014 Feb 05, 2014 01:43
 
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