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September 15, 2015 8:00 AM

by Editor in Chief
 
True top notch renders can demonstrate what Blender has evolved to become: a top notch tool.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best  work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of September 15, 2015: Gleb Alexandrov.

Title: "Big City Sensory Overstimulation"
Genre: Environment Design
Renderer: Cycles
  
Final Render:
ROTWA150914.jpg

Geometry:
ROTWA150914MO1.jpg

Artist's Comment
About Me: 
I am Gleb Alexandrov, the artist and owner of Creative Shrimp blog: http://www.creativeshrimp.com

About "Big City Sensory Overstimulation:"
It's a big city with a crazy amount of light sources, made in Blender. 
To create a really immersive urban experience you need to feel something about it. You need to really see it. You need to immerse yourself into that experience.

Related LInks:

1. http://blenderartists.org/forum/showthread.php?380291-Big-City-Sensory-Overstimulation

2. http://www.creativeshrimp.com/lighting-tutorial-and-visual-overstimulation.html

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