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July 23, 2012 8:00 AM

by Editor in Chief

"How can he fail you for being smarter than he is?" This is a line from the famous disaster movie The Day After Tommorrow. Apparently, the winner for this week had to undergo similar situation due to his incredible render. As such, www.BlenderNews.org had to double-check that his render is not a camera-mapped scene.

Some notalbe works appeared among recent entries for Blenderguru Competition: Photorealism. In order to avoid "disrupting" the judgement process, however, such entries have been excluded from the candidates for the Render of the Week Award, for the time being.

How, then, can you too qualify for this award? Please remember that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. So please submit your top notch work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. A Vray render or any other render is fine as long as Blender was used as a part of your workflow. 

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 23, 2012: Jason Reynolds.

Title: "Green Woods"
Genre: Environment Design
Renderer: Cycles

Final Image:
e4kIq.jpg
 
Wireframes and Scene Setup:
ROWM12072301.jpg

Artist's Comments:
About Me:
My name is Jason Reynolds. I grew up in the US but I'm living in Germany now. I've been practicing with Blender for around 6 years, ever since I was 16. I usually like doing character modeling instead of full scenes like this one, but I like to change things around a bit. As a full time career, I've been working on becoming a network admin. I'm available as a freelancer as well. If interested, you can contact me through my email: jayjonas5445@gmail.com.

About "Green Woods":
I was playing around with Blender's particle instancing and noticed that it would eat very little ram. With that, I decided to make a scene using a very high amount of detail. Dealing with so much geometry at once was surprisingly manageable and I will definitely be making use of particles more often. 


Related Links:
1. http://blenderartists.org/forum/showthread.php?260277-green-woods
2. http://blenderartists.org/forum/member.php?68919-major4z
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350 Render of the Week 'Gabriela Narutowicza Square' by Mariusz Drabik - the Winner of the Week of June 10, 2013 file 39858   Jun 10, 2013 Jun 10, 2013 17:20
 
349 Render of the Week 'On the Tramp' by Manuel Peter - the Winner of the Week of June 15, 2015 file 39808   Jun 16, 2015 Jun 16, 2015 15:04
 
348 Render of the Week 'Cooking an Italian Dinner' by Nathan Boder - the Winner of the Week of June 1, 2015 file 39802   Jun 03, 2015 Jun 03, 2015 07:07
 
347 Render of the Week 'Pool-House-Beach' by Daniel Thul - the Winner of the Week of June 23, 2014 file 39799   Jun 23, 2014 Jun 29, 2014 22:09
 
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