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May 14, 2019, 12:50 PM


by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good can Blender be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):

Strawberries
by JLE Studios
PVIB19051301.jpg PVIB19051302.jpg PVIB19051303.jpg PVIB19051304.jpg

Artist's Comments
About Us:
At the moment we are 28 developers / artists in our dev crew, especially 6 for laserscan, photogrammetry.
     We are searching and testing different ways for a photo-real CG artwork. Here we must distinguish
     the kind of the source objects (fruits, vegetables, technics, interior items and more). For the laserscan we are using
     different types of laser scanners. Artec Leo and/or Artec spider with a resolution from 0.2mm up to
     1 mm. The texture (Albedo) for such objects we make with a Nikon D 850, Canon EOS 5D Mark IV or 
     Canon 1 DX  Mark II. Since a few weeks we started with Substance Alechemist for the complete
     texture set like normal, roughness, ao and height maps. The complete Reconstruction in high detail
     we make in Reality Capture (laser point clouds and / or photogrammetry source files).

     Our goal is to reach a photo-real finish. One reason is also psychology! Here we distinguish the
     unconscious and the conscious part of a brain. The conscious (here the eyes) part of the brain realize 
     the artwork and send the information to the unconscious part. If the unconscious search now hundreds
     and thousands times /sec in the image for a kind of "yes I have seen this before .... or here is something
     which is wrong...). If we reach a quality where the unconscious part send the signal and say : this looks real, also
     i saw this exactly in the past....", than the brain get the signal : perhaps it is a photo or it is a part of something
     which i saw in the past somewhere (perhaps somewhere at the fruit stand, in the kitchen....)

About "Strawberries:"

Scene setup :

     At first we make some reference images with our Camera from the scene. In the case of the strawberry project

     we put the strawberries on a wooden ground in the nature. This is very important for the finished render and that we 

     have the same light and camera conditions. Second point : we make a 16k HDRI image from the setup so that

     we have the same light conditions. The albedo texture was produced in a tent. We build around such a scene a white

     tent and start to illuminate the tent from outside with different bright light sources. In the Strawberry project we used

     different "cold" light sources, warm light sources and some red led lights so that we have a uniform bright light

     inside the tent. Sometimes we make also a laser scan from the ground of the object (e.g. wooden ground, tables and more...)


     The laser-scan takes around 5 sec up to 120 - 180 seconds (dependent on the object) 

     For the texture we make 250-800 Photos. 


     Scene setup in Blender 3D 2.8. Here we combine now the environment light with the HDRI which me made

     from the scene. Starting texturing our objects with the textures which we made in Alchemist. Such objects have

     always a huge amount of polygons. It depend on the object and the complete scene. (from 100 MB up to more than 4 GB).

     Rendered in Cycles but also in Eevee we had in the past fantastic results.


     The Strawberries project was rendered on a Core i9 9980XE processor, 128 GB RAM and

     2 x GeForce RTX 2080 Ti with 22 GB.


Contact:

Related Links:
1. https://blenderartists.org/t/strawberries/1156634
2. https://www.artstation.com/dee_van_hoven
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644 Render of the Week 'Colorful Sparrow' by Fabian D'Abundo - the Winner of the Week of December 15, 2014 file 48614   Dec 17, 2014 Dec 17, 2014 04:20
 
643 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of December 22, 2014 file 35987   Dec 23, 2014 Dec 23, 2014 20:17
 
642 Render of the Week 'Beast in the Snow' bySteffen Hess - the Winner of the Week of December 22, 2014 file 39228   Dec 23, 2014 Dec 23, 2014 20:47
 
641 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of December 29, 2014 file 36584   Jan 02, 2015 Jan 02, 2015 02:46
 
640 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of January 5, 2015 file 38298   Jan 07, 2015 Jan 07, 2015 05:09
 
639 Product Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of January 12, 2015 file 36553   Jan 13, 2015 Jan 13, 2015 20:50
 
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637 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of January 19, 2015 file 36362   Jan 21, 2015 Jan 21, 2015 02:45
 
636 Render of the Week 'Dark Silver Straight Sword' by Wing Wai Sze - the Winner of the Week of January 19, 2015 file 43358   Jan 21, 2015 Jan 21, 2015 04:15
 
635 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of February 2, 2015 file 36973   Feb 04, 2015 Feb 04, 2015 03:46
 
634 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of January 26, 2015 file 43970   Jan 28, 2015 Feb 24, 2015 23:40
 
633 Render of the Week 'Snake, Dragonfly, License' by Mojtaba Farokhi - the Winner of the Week of January 26, 2015 file 40150   Jan 28, 2015 Jan 28, 2015 02:38
 
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630 Render of the Week 'Canada to Send First Pug into Space!' by Josiah Swaim - the Winner of the Week of February 9, 2015 file 48635   Feb 11, 2015 Feb 11, 2015 02:21
 
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