September 25, 2018, 11:00 PM
In addition to the Render of the Week Award,
www.BlenderNews.org is featuring PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender,
selected from published artworks for (a) given week(s). If you would like to have your works featured in this series, please submit your professional-quality product vidz to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief
This is my first completed project in Blender. I decided to make the switch to Blender and after following a few tutorials to get the hang of the program as a whole, I went to work on a new project with the major majority of the piece all done in Blender. All modeling, texturing, unwraps, lighting and rendering were done in Blender 2.79b using the Cycles Renderer. Plug-ins used to help me push the project more were Decal Machine, Mesh Machine, the Cycles Material Vault and using a green metal from Poliigon as a starter base. After getting the combined render in Blender, I broke out all the passes in the composite editor and took those into Photoshop for minor color corrections and using the depth pass from Blender as the driver for the lens correction in Photoshop to get a nice depth of field.