February, 2015 1:00 PM
by Editor in Chief
Understandably, Blender is an attractive option for 2D/3D graphic artists, even without the budget issue! And that is what the winner for this week has discovered.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of February 2, 2015: Sébastien RENAULT.
Title: "Rocky, My Water Dragon"
Sébastien RENAULT, 25 years old. I live in the south of France. I'm working as a 2D/3D graphic designer. At I first used to work with 3DS Max, but due to some reasons with my job, I had to discover Blender 1 and a half year ago. Now I'm totally in love with it.
About "Rocky, My Water Dragon"
Hight poly Modelisation : ZBrush
Diffuse Texture/Rigging/Skinning => Blender 2.72
Render engine : Cycles
Shader used : Universalshader Fusion v2.0 by enilnacs
Rendering time : 1m27, 250 samples, GPU : GTX 680. 2048 X 1080.
I did it during my free time in order to enhanced and speed up my workflow with Blender.
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