August 5, 2014 8:00 AM
by Editor in Chief
Concept arts are often what set apart convincing projects and "the others." And it's great to see how Blender has turned out to be a good for excellent concept artists to bring their ideas to life, as the work of this week's winner well demonstrates.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of August 4, 2014: Kfir Merlaub.
Title: "Fiend of Chaos"
Genre: Character Design
Renderer: Blender's realtime GLSL
My name is Kfir Merlaub and I am a digital sculptor and character artist. I have a passion for creating fantasy / scifi figural art, and always in pursuit of advancing my skills. Before sculpting I worked as a 3d generalist and a character TD for a few animation companies. I use Blender as my main 3d software of choice. Please visit my blog at:
About "Fiend of Chaos:"
In the fiery pits of the underworld rules the "Fiend of Chaos!" Created and rendered in real-time GLSL using Blender (no post production). 5 million verts, 10 million tris 8 gigs of fire simulation.
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