March 10, 2014 1:30 PM
by Editor in Chief
While some professional artists doesn't feel like spending time improving their skill with new tools that are available, there are others who never stop exploring and improving. And this week's winner is one of them.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of March 10, 2014: Max Puliero.
Title: "The Beast!"
Genre: Character Design
My name is Max Puliero, I work in Tokyo as 3D artist for Digital Frontier and I'm a big fan of Blender.
About "The Beast!"
This work took me few months in spare time, I had the opportunity to improve my skills about Cycles renderer and new tools like Dyntopo and the skin modifier.
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