November 26, 2012 10:40 AM
by B. N. Reporter
In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality arch vidz realized in Blender,
selected from published artworks for (a) given week(s). If you would like to have your works featured in this series, please submit your professional-quality Arch vidz
to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief
Good Arch Viz studios or artists are not common in the market as evident in their published works. Where can you find competent Arch Viz artists? How good is Blender as an arch viz tool? You might find the answers in the arts and comments made by the following artists, some of the many that are scheduled to be featured in this series.
(Individual comments and observations made by the artists does not necessarily represent official views of www.BlenderNews.org.)
Architecture Visualization V-Ray Blender
by Abdelwedoud Cheikh
My name is Abdelwedoud Cheikh. I'm from Mauritania in North Africa and I've been using Blender for almost 3 years. I tried Maya 2011 and Max 2013 but Blender is the one I recently used for architectural visualization.
About "Architecture Visualization V-Ray Blender:"
It was modeled in Blender 2.64 and rendered in V-Ray. Photoshop CS5 and Gimp were used as well. The rendering took about 1 hour and 10 minutes. You can watch my tutorial about how to build this house in Blender at: http://abdelsidi.posterous.com/167952519
by Grzegorz Giza
Renderer: V-Ray & Blender Internal
My name is Grzegorz Giza. I come from Poland, but recently I am living and working in Netherlands, unfortunately not in the graphics industry. CG is my hobby and I try to spend every single possible moment on it. My goal is to achieve as much believable photo-realism as it is possible. I was found Blender about three years ago, and since then, with little break, I am using it.
About "Daylight Scene:"
For rendering, V-Ray was used except for the blanket, where Blender Internal was used.