December 25, 2021 12:00 AM
by Editor in Chief
Check out what Blender can do for environment arts in 2D animation projects and the artist behind this beautiful masterpiece.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, Eevee or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of December 20, 2021: Sonja Christoph.
Title: "Winter in Japan"
Genre: Environment Design
I'm a Lead 3D Generalist and a Matte Painter with a focus on creating environments. I have worked in Film, TV, Commercials, Theme Park rides, VR and AAA games. Throughout my career, I have worked at a number of VFX and Games studios such as Rhythm & Hues, The Mill, Industrial Light & Magic, ILMxLab, Ubisoft, IO Interactive, and more. I'm currently freelancing and teaching an Introduction to Blender class at Schoolism.com.
About "Winter in Japan:"
This scene is part of my Khloe and Kibble series - a 3D illustration series featuring Khloe and her loyal and playful Shiba Inu Kibble as they go on adventures around the world.
Made with Blender and rendered with Eevee.