October 23, 2018, 1:30 AM
by Editor in Chief
Check out what the winner for this week likes about Blender for his projects.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of October 22, 2018: Fotis Tsantilas.
My name is Fotis Tsantilas and I am a professional 3D Modeler and Texture Artist specializing in Video Game Industry. I have been using Blender since 2009 making fantasy characters but also level environment assets.
Inspired by a video game called Doom I decided to make a monster character with no actual reference, using freestyle sculpting and modeling inside Blender.
This personal project was a great learning experience because I used Blender exclusively for all tasks, sculpting, texture-painting, compositing and not having to switch on other apps like Zbrush or Substance Painter was a huge time saver for me.
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