October 7, 2017, 8:30 PM
by Editor in Chief
Check out what a skeptical game developer discovered about Blender after 3 weeks of his "exploration."
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of October 2, 2017: Roman Zhuravlev.
Title: "Head Manufacturing"
I am a game programmer with 4 years of production experience and huge love to 3D art. I was doing work with Modo and 3DCoat. Trying to learn Blender now.
About "Head Manufacturing:"
I started learning Blender two weeks ago and after a week I saw my 4-year old sketch. I was curious can I even do it in there.
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