August 17, 2017 8:00 AM
by Editor in Chief
It seems that it's not easy--although possible--to find Blender artists who have succeeded in pulling off convincing CG humans even among experienced Blender users. A young artist, however, come very close to creating a convincing CG human with Blender. Check out her story as to how she did it.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of August 14, 2017: Aleksa Vilka.
Title: More Dramatic Lighting
My name is Aleksa Vilka. I am 20 years old. I started using Blender 4 years ago. I live in Latvia where CG isn't a large thing so currently I use Blender for hobby.
About "More Dramatic Lighting:"
The project is called "More dramatic lighting" because I used the most expressive lighting I have ever used. The goal was to create realistic human using Blender. The inspiration came from a video called (Digital Human R&D by Dexter Studios) .This video featured photorealistic CG human. After watching the video, I got the inspiration to create my own photorealistic CG human...The final result might not be a completely photorealistic human, but the experiance creating this charecter and being able to pull this off--only using blender for modeling texturing and rendering--shows that Blender is definitely able to achieve photorealism.