May 12, 2017 10:00 AM
by Editor in Chief
Realistic muscle movement in CG creature is now possible with Blender. Check out the test result of this week's winner!
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of May 8, 2017: Vassilis Kakoulantonakis.
Genre: Creature Design
About Me: My name is Vassilis Kakoulantonakis and I am a 2D/3D artist. I studied sketch, painting, 2D animation and illustration at Ornerakis Applied Artsand 3D animation at Intergraphics Institute with Maya. From 2008 I begun to learn Blender and now I use it for all my projects.
Gamourosaurus is a personal project that I did because I had a long time to create a dinosaur (and I love dinosaurs). This is a fictional creature btw.
For this project I also used Xmuscle system for muscles and soft body simulation for the neck. The sculpted version of the model has about 25 millions of vertices and I bake a
displacement map for rendering. All textures are 8K.
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